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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Giving an AD&D feel to 5e
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<blockquote data-quote="Helldritch" data-source="post: 8241651" data-attributes="member: 6855114"><p>Did your players found every single secret doors in every module they ever played? I know that mine did not. Just take the ToEE. I played this adventure with two or three dozen different group, and the Prince Thromel was found... 3 or 4 times only... About half of the groups that survived never concluded the adventure with the death/banishment of Zuggtmoy and the other half did not even survived past their encounter at the start of the sub level four... and some did not even made it past sublevel 3... Quite a few died in the nodes.</p><p></p><p>A lot of the magic items in the modules were not even meant to be found. Most players would just walk past them as they were either covered in garbage or hidden in secret doors that were not easily found. How many groups ever walked past the lich in descent of the drow? Quite a lot I assure you. And of those that found that lich, about half negotiated their exit with gifts of magic and begging for their lives. </p><p></p><p>And I could go on and on and on. As exploring too much, or taking too much time might call for random encounters and those random encounters could be deadly. It was an art to find the right spot between exploring enough to find good stuff to not miss too much and too much and getting killed because the random encounters drew too much of your precious resources. A group that decided to be thorough could well spell its doom. So no, not all magical items were meant to be found.</p><p></p><p>PS: And many magical items were in the hands of enemies that could escape quite fast if it was needed. The dwarf in the abode of the fire giant king comes to mind. He pestered the players of some of my groups for a long time during their descent into the drow caverns.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8241651, member: 6855114"] Did your players found every single secret doors in every module they ever played? I know that mine did not. Just take the ToEE. I played this adventure with two or three dozen different group, and the Prince Thromel was found... 3 or 4 times only... About half of the groups that survived never concluded the adventure with the death/banishment of Zuggtmoy and the other half did not even survived past their encounter at the start of the sub level four... and some did not even made it past sublevel 3... Quite a few died in the nodes. A lot of the magic items in the modules were not even meant to be found. Most players would just walk past them as they were either covered in garbage or hidden in secret doors that were not easily found. How many groups ever walked past the lich in descent of the drow? Quite a lot I assure you. And of those that found that lich, about half negotiated their exit with gifts of magic and begging for their lives. And I could go on and on and on. As exploring too much, or taking too much time might call for random encounters and those random encounters could be deadly. It was an art to find the right spot between exploring enough to find good stuff to not miss too much and too much and getting killed because the random encounters drew too much of your precious resources. A group that decided to be thorough could well spell its doom. So no, not all magical items were meant to be found. PS: And many magical items were in the hands of enemies that could escape quite fast if it was needed. The dwarf in the abode of the fire giant king comes to mind. He pestered the players of some of my groups for a long time during their descent into the drow caverns. [/QUOTE]
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