So one of the things I've been trying to do is take a look at more TTRPG games out there and give them a try. The OGL situation brought a lot of attention to different systems which inevitably made me curious to try them. I've bought a few different Beginner Boxes/Starter Sets and pitched trying some to my table that I play PF2e with. Fortunately they are basically willing to play whatever I'm willing to take the time to put something together for, so after a quick poll we landed on Call of Cthulhu as the first game up. Starfinder, Shadowrun Sixth World, and Pendragon were the other options.
I'll be running one of the scenarios in the Starter Set, probably Dead Man Stomp since it sounds like it will be possible to get through it in a session or two. Having read the rules, the game doesn't sound very complicated but I figured I'd see what suggestions people had for things to pay attention to that might not be readily apparent for a new Keeper or players. It definitely seems like character death is a much more possible thing, which the group is absolutely fine with.
I'll be running one of the scenarios in the Starter Set, probably Dead Man Stomp since it sounds like it will be possible to get through it in a session or two. Having read the rules, the game doesn't sound very complicated but I figured I'd see what suggestions people had for things to pay attention to that might not be readily apparent for a new Keeper or players. It definitely seems like character death is a much more possible thing, which the group is absolutely fine with.