My GM toils endlessly, creating pages of information that we players never ask about, and thinking up who knows how many clever names and clues that are ignored or mocked as we sit around his dinner table. I was looking to create an encounter to give him a break from running the game for a night or two and allowing him to let his hair down, so to speak. Here's my plan, and I'd love any feedback or suggestions on things to do to make this fun. Keep in mind, that I'm trying to keep this to 1-2 session's worth of fun.
I'm going to have each player generate a 9th level character and a 7th level character (yes, I think they'll need a backup). They idea is that they will be an elite mercenary unit attached to an army. The encounter will begin when they are tasked to help a small army company attack a small tower that is threatening supply routes. The PC's mercenary group will be accompanied by a company of about 50 soldiers. The goal is to basically play king of the hill, where they attack a fortified position, then have to hold it until morning. I've drafted out about 5 waves of attackers, but was curious if anyone has done this before (I'm willing to borrow with pride) or has any suggestions for a good challenge for this motley band of mercenaries. I currently have a dragon for the climactic final encounter, and was visualizing one wave of attackers including some ogre magi, and another comprising a swarm of hobgoblins with a couple of bullettes to allow them to pass the wall around the tower. Most of the army group I'm thinking will be 3rd level, with a variety of higher level officers and advisors. Any thoughts or suggestions you can think of would be appreciated!
I'm going to have each player generate a 9th level character and a 7th level character (yes, I think they'll need a backup). They idea is that they will be an elite mercenary unit attached to an army. The encounter will begin when they are tasked to help a small army company attack a small tower that is threatening supply routes. The PC's mercenary group will be accompanied by a company of about 50 soldiers. The goal is to basically play king of the hill, where they attack a fortified position, then have to hold it until morning. I've drafted out about 5 waves of attackers, but was curious if anyone has done this before (I'm willing to borrow with pride) or has any suggestions for a good challenge for this motley band of mercenaries. I currently have a dragon for the climactic final encounter, and was visualizing one wave of attackers including some ogre magi, and another comprising a swarm of hobgoblins with a couple of bullettes to allow them to pass the wall around the tower. Most of the army group I'm thinking will be 3rd level, with a variety of higher level officers and advisors. Any thoughts or suggestions you can think of would be appreciated!