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<blockquote data-quote="2WS-Steve" data-source="post: 4015977" data-attributes="member: 3289"><p>On ENWorld we already have an example of someone posting an extensive story and that story then going on to get published -- the third novel in the series is out right now.</p><p></p><p>There is also a rather successful screenwriter who has posted extensive stories on ENWorld -- perhaps not the kind that he'd normally sell for 6 figures (or more), but some of those d20 Modern ideas could have legs.</p><p></p><p>And one problem with a license like that is that even if/though WotC would never turn around and republish it, the fact that they can undermines your ability to sell the ideas elsewhere. <em>Example</em>: Let's say you post a story hour recounting your cool adventure about fighting snakes on a plane -- then turn it into a screenplay. Well, part of your disclosure to any studio interested in dropping 20-40 million dollars on that idea will have to be that you once posted it to the WotC web-boards under that license -- and then the studio's going to tell you that there's no way they're going to spend that kind of money if someone else can pop right in and create their own derivative material (including sequels and merchandising) off it.</p><p></p><p>If you don't plan on having a creative career, everything's cool. But if you do plan on doing so, you'd be better off sharing your best and most creative ideas at places like ENWorld.</p></blockquote><p></p>
[QUOTE="2WS-Steve, post: 4015977, member: 3289"] On ENWorld we already have an example of someone posting an extensive story and that story then going on to get published -- the third novel in the series is out right now. There is also a rather successful screenwriter who has posted extensive stories on ENWorld -- perhaps not the kind that he'd normally sell for 6 figures (or more), but some of those d20 Modern ideas could have legs. And one problem with a license like that is that even if/though WotC would never turn around and republish it, the fact that they can undermines your ability to sell the ideas elsewhere. [I]Example[/I]: Let's say you post a story hour recounting your cool adventure about fighting snakes on a plane -- then turn it into a screenplay. Well, part of your disclosure to any studio interested in dropping 20-40 million dollars on that idea will have to be that you once posted it to the WotC web-boards under that license -- and then the studio's going to tell you that there's no way they're going to spend that kind of money if someone else can pop right in and create their own derivative material (including sequels and merchandising) off it. If you don't plan on having a creative career, everything's cool. But if you do plan on doing so, you'd be better off sharing your best and most creative ideas at places like ENWorld. [/QUOTE]
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