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<blockquote data-quote="Haffrung Helleyes" data-source="post: 4016811" data-attributes="member: 1068"><p><strong>I don't get it</strong></p><p></p><p>Hasn't this been the deal with the OGL all along? That we got a safe harbor to do 3E derived content in (including for sale), and in return WoTC got the right to pick up anything it really liked and incorporate it into the core rules?</p><p></p><p>To me, this seems like a really fair deal for everyone. The RPG market is just too small for anyone to profit from lawsuits, and as a practical matter very few of us would have the financial wherewithal to sue WOTC in any case (and good luck getting a lawyer to sue on contingency!).</p><p></p><p>The hard thing about RPG development isn't coming up with ideas. The hard part is execution -- putting designers, developers, artists and editors together into a team and coming up with a sellable product. </p><p></p><p></p><p>So, the intrinsic monetary value of an 'idea' in a WoTC messageboard post, in my opinion, is about zilch. </p><p></p><p>Ken</p></blockquote><p></p>
[QUOTE="Haffrung Helleyes, post: 4016811, member: 1068"] [b]I don't get it[/b] Hasn't this been the deal with the OGL all along? That we got a safe harbor to do 3E derived content in (including for sale), and in return WoTC got the right to pick up anything it really liked and incorporate it into the core rules? To me, this seems like a really fair deal for everyone. The RPG market is just too small for anyone to profit from lawsuits, and as a practical matter very few of us would have the financial wherewithal to sue WOTC in any case (and good luck getting a lawyer to sue on contingency!). The hard thing about RPG development isn't coming up with ideas. The hard part is execution -- putting designers, developers, artists and editors together into a team and coming up with a sellable product. So, the intrinsic monetary value of an 'idea' in a WoTC messageboard post, in my opinion, is about zilch. Ken [/QUOTE]
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