This is a bad take. The dynamic isn't equal in the game, yes, but this doesn't translate to social authority outside the game. This is really just attempting to leverage one authority into a greater authority, and it's usually not used in a healthy way.
On this we absolutely agree -- and I said as much in the post you're responding to. No one, GM included, should be playing a game the do not want to. The difference, here, is that you seem to think it okay for one person to dictate these terms to others -- ie, that the GM can dictate to players what game they can play, and that this is then the player's problem rather than a social one demanding negotiation.