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<blockquote data-quote="GlassEye" data-source="post: 6531574" data-attributes="member: 40413"><p>CB,</p><p>There are a couple of things about your characters we should work out. First, elves have a supernatural patron. It isn't entirely clear in the book but I believe they start with one. The natural choice would be the King of Elfland but there are a couple of others in the book and several online that are available. If you have any ideas/preferences in this, let me know. I'm sure we can work something out.</p><p></p><p>Second, spell casters all learn magic spellls differently. This manifests in the game as mercurial magic, strange effects that layer on top of the spell each time it is cast (the same effect each time the spell is cast, not a different one). I'll roll these for you and let you know what they are as soon as I can. In the meantime, if you're interested, you can take a look at Scott and/or Deuce's character sheets to see the sorts of effects I'm talking about.</p></blockquote><p></p>
[QUOTE="GlassEye, post: 6531574, member: 40413"] CB, There are a couple of things about your characters we should work out. First, elves have a supernatural patron. It isn't entirely clear in the book but I believe they start with one. The natural choice would be the King of Elfland but there are a couple of others in the book and several online that are available. If you have any ideas/preferences in this, let me know. I'm sure we can work something out. Second, spell casters all learn magic spellls differently. This manifests in the game as mercurial magic, strange effects that layer on top of the spell each time it is cast (the same effect each time the spell is cast, not a different one). I'll roll these for you and let you know what they are as soon as I can. In the meantime, if you're interested, you can take a look at Scott and/or Deuce's character sheets to see the sorts of effects I'm talking about. [/QUOTE]
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