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General Tabletop Discussion
*TTRPGs General
GMing: What If We Say "Yes" To Everything?
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<blockquote data-quote="Reynard" data-source="post: 9523098" data-attributes="member: 467"><p>While not untrue, this once again focuses on action resolution in a way that my original post was not meant to. There are a lot more things happening in a RPG session beyond rolls to see if you did a thing. Shaping the world and the PC are just, or more, as important.</p><p></p><p>I think folks are getting a little hung up on "permission" too. We managed to avoid that snag for 200+ posts so I don't know why it is coming up now. "Can I?" was just a way to get to "the GM says Yes" to be clear. Not everything the player does must literally be formed as a request, but that is essentially what it is in the majority of traditioned RPG play (with some interesting exceptions, as noted previously).</p></blockquote><p></p>
[QUOTE="Reynard, post: 9523098, member: 467"] While not untrue, this once again focuses on action resolution in a way that my original post was not meant to. There are a lot more things happening in a RPG session beyond rolls to see if you did a thing. Shaping the world and the PC are just, or more, as important. I think folks are getting a little hung up on "permission" too. We managed to avoid that snag for 200+ posts so I don't know why it is coming up now. "Can I?" was just a way to get to "the GM says Yes" to be clear. Not everything the player does must literally be formed as a request, but that is essentially what it is in the majority of traditioned RPG play (with some interesting exceptions, as noted previously). [/QUOTE]
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GMing: What If We Say "Yes" To Everything?
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