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General Tabletop Discussion
*TTRPGs General
GMs - what is your vetting process for finding new players?
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<blockquote data-quote="Eyes of Nine" data-source="post: 9284323" data-attributes="member: 99786"><p>Nothing formal. </p><p></p><p>F2F in meat space, usually new folks are friends of someone already in the group and they get an automatic pass. However, if it becomes clear someone isn't great, then the person who brought them gets to let them know we don't want them back... We had an "evil Chris" and we left it to the person who brought him to let him know he wasn't invited back (turns out evil Chris was evil in real life too, eventually got arrested for <em>trigger warning </em>[ispoiler]sexual assault charges[/ispoiler]). </p><p></p><p>In another of my games, 3 of the 4 of us knew the person, but even then we said to her that we'd try the first short campaign to see if she liked us and unspoken - if we liked her. She's turned out to be great.</p><p></p><p>I run a lot of games at cons, so no vetting really possible. Just try to have robust safety tools at the table.</p><p></p><p>Online, don't vet much either, since it's pretty easy to ghost someone who isn't working out - although I've not had that happen tbh <img class="smilie smilie--emoji" alt="🤞" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f91e.png" title="Crossed fingers :fingers_crossed:" data-shortname=":fingers_crossed:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="Eyes of Nine, post: 9284323, member: 99786"] Nothing formal. F2F in meat space, usually new folks are friends of someone already in the group and they get an automatic pass. However, if it becomes clear someone isn't great, then the person who brought them gets to let them know we don't want them back... We had an "evil Chris" and we left it to the person who brought him to let him know he wasn't invited back (turns out evil Chris was evil in real life too, eventually got arrested for [I]trigger warning [/I][ispoiler]sexual assault charges[/ispoiler]). In another of my games, 3 of the 4 of us knew the person, but even then we said to her that we'd try the first short campaign to see if she liked us and unspoken - if we liked her. She's turned out to be great. I run a lot of games at cons, so no vetting really possible. Just try to have robust safety tools at the table. Online, don't vet much either, since it's pretty easy to ghost someone who isn't working out - although I've not had that happen tbh 🤞 [/QUOTE]
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