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City of Greerson
The Seekers of Legend
Gnoll Resolution
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<blockquote data-quote="injuredwyvern" data-source="post: 1865716" data-attributes="member: 17830"><p>Um, I realize that I am probably the minority here, but I don't think there is anything we can do right now to stop the gnolls. Gathering a big army to go take care of them is a great idea, but completely unrealistic. As well, we won't be able to deal with the gnolls on our own. Here is what I propose:</p><p>First, we head to Delve since it is the closest city to the gnoll threat and tell them what is going on. We tell them that it seems like the gnolls are managing to poison entire towns before taking them over, and that they are far more organized than would be assumed. Then we suggest that they send out word to the villages that have not yet been attacked by gnolls and warn them. The city will listen or it won't, it's not like we have any credibility as a group or as individuals. Let's just tell them what we know so the people can be better prepared. From there we'll all go to Greerson. We can get the refugees set up, report back to Tannerson, and be able to train with decent resources. After that, unless Tannerson suggests otherwise, we should evaluate our options. If we still want to go after the gnolls, we might, if not, then we can choose to go elsewhere. It just seems like you all have one track minds. Try to expand your horizons and see who else in this world might need our help.</p></blockquote><p></p>
[QUOTE="injuredwyvern, post: 1865716, member: 17830"] Um, I realize that I am probably the minority here, but I don't think there is anything we can do right now to stop the gnolls. Gathering a big army to go take care of them is a great idea, but completely unrealistic. As well, we won't be able to deal with the gnolls on our own. Here is what I propose: First, we head to Delve since it is the closest city to the gnoll threat and tell them what is going on. We tell them that it seems like the gnolls are managing to poison entire towns before taking them over, and that they are far more organized than would be assumed. Then we suggest that they send out word to the villages that have not yet been attacked by gnolls and warn them. The city will listen or it won't, it's not like we have any credibility as a group or as individuals. Let's just tell them what we know so the people can be better prepared. From there we'll all go to Greerson. We can get the refugees set up, report back to Tannerson, and be able to train with decent resources. After that, unless Tannerson suggests otherwise, we should evaluate our options. If we still want to go after the gnolls, we might, if not, then we can choose to go elsewhere. It just seems like you all have one track minds. Try to expand your horizons and see who else in this world might need our help. [/QUOTE]
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