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Goblin Hexer: example of bad design
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<blockquote data-quote="chaotix42" data-source="post: 4437830" data-attributes="member: 40530"><p>Well the Goblin Hexer is both a Controller and a Leader. That seems to explain all of the abilities. Glance at the other 3rd lvl Controller (leader) monsters, the Hobgoblin Warcaster and the Gnome Arcanist. All of them share rather robust statblocks. </p><p>I don't have a problem with this, as in my experience the Goblin Hexer facilitated one of the most enjoyable combats in my 4e campaign so far. Looking at those other two I'm actually eager to use a gnome in my game, and I have great plans for that Hobgoblin... </p><p> </p><p>Oddly enough, look at the Goblin Underboss, a 4th lvl Elite Controller (leader). I used this guy after the encounter with the Hexer. He has a positively wimpy stablock compared to his "lessers." Some good abilities to be sure, and that action point is nice, but hardly the options that the others have. He was rather nasty once bloodied, though - put up a good fight against several PCs at once. Now check out the Kruthik Hive Lord, a 6th lvl Elite Controller (leader). I just used this guy in my game last Thursday, and while he was quite effective with his doube damage aura (friendly kruthiks were absolute murder inside that aura) and at-will blast of acid that also deals ongoing acid damage and weakens targets, he too is lacking in a wide breadth of abilities. </p><p> </p><p>Perhaps situational immediate reaction abilities are graded lower on some internal scale of monster balance we are not yet privy to?</p></blockquote><p></p>
[QUOTE="chaotix42, post: 4437830, member: 40530"] Well the Goblin Hexer is both a Controller and a Leader. That seems to explain all of the abilities. Glance at the other 3rd lvl Controller (leader) monsters, the Hobgoblin Warcaster and the Gnome Arcanist. All of them share rather robust statblocks. I don't have a problem with this, as in my experience the Goblin Hexer facilitated one of the most enjoyable combats in my 4e campaign so far. Looking at those other two I'm actually eager to use a gnome in my game, and I have great plans for that Hobgoblin... Oddly enough, look at the Goblin Underboss, a 4th lvl Elite Controller (leader). I used this guy after the encounter with the Hexer. He has a positively wimpy stablock compared to his "lessers." Some good abilities to be sure, and that action point is nice, but hardly the options that the others have. He was rather nasty once bloodied, though - put up a good fight against several PCs at once. Now check out the Kruthik Hive Lord, a 6th lvl Elite Controller (leader). I just used this guy in my game last Thursday, and while he was quite effective with his doube damage aura (friendly kruthiks were absolute murder inside that aura) and at-will blast of acid that also deals ongoing acid damage and weakens targets, he too is lacking in a wide breadth of abilities. Perhaps situational immediate reaction abilities are graded lower on some internal scale of monster balance we are not yet privy to? [/QUOTE]
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