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<blockquote data-quote="JRYoung" data-source="post: 3923045" data-attributes="member: 45437"><p>OOC: Let's assume Braiden is OK and ready to roll. So let's get started.</p><p></p><p><span style="color: DarkOrange">"Very well then, check your gear and follow me"</span> Farrian says to the party. Giving everyone a moment to check their weapons and packs, Farrian heads off. He leads you to the center of the city then down a series of lifts into the bowels of the city, paying all lift fares. The deeper you go into Sharn's undercity the dimmer the lighting, the ranker the smell, and the fouler the denizens. At this hour traffic is light, but few streets are empty at any level, Sharn bustles around the clock.</p><p></p><p>Your destination is Khyber's Gate, a city beneath the city, with homes and shops carved right into the walls of the Cogs. It is a maze of passages, the air is filled with the stench of smoke and garbage. Normal foot traffic here at this late hour consists of Goblins and Orcs, and down the street you see two drunken Ogres stagger out of a tavern. Only a few of you have been this deep into the city before, the architecture can best be described as ramshackle and dilapidated.</p><p></p><p>Farrian leads you on a winding path to the edge of the district, after a few blocks he keeps to the shadows and encourages you to do the same. Two blocks from the cavern wall he stops and has you all take cover. <span style="color: DarkOrange">"There, at the end of the 2nd block, that is our office compound. There is no access from the back, it butts up against the cavern wall. Likewise the side walls are penned in by the buildings on either side. You see, the front gate is broken, the left side is busted off of its hinge. It was damaged by them to thwart our defense.”</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">“There is a lookout posted at the end of the block, but we have a diversion planned to take care it him. We will circle around to the right, our diversion will come from the left. Come on, let’s go.”</span></p></blockquote><p></p>
[QUOTE="JRYoung, post: 3923045, member: 45437"] OOC: Let's assume Braiden is OK and ready to roll. So let's get started. [COLOR=DarkOrange]"Very well then, check your gear and follow me"[/COLOR] Farrian says to the party. Giving everyone a moment to check their weapons and packs, Farrian heads off. He leads you to the center of the city then down a series of lifts into the bowels of the city, paying all lift fares. The deeper you go into Sharn's undercity the dimmer the lighting, the ranker the smell, and the fouler the denizens. At this hour traffic is light, but few streets are empty at any level, Sharn bustles around the clock. Your destination is Khyber's Gate, a city beneath the city, with homes and shops carved right into the walls of the Cogs. It is a maze of passages, the air is filled with the stench of smoke and garbage. Normal foot traffic here at this late hour consists of Goblins and Orcs, and down the street you see two drunken Ogres stagger out of a tavern. Only a few of you have been this deep into the city before, the architecture can best be described as ramshackle and dilapidated. Farrian leads you on a winding path to the edge of the district, after a few blocks he keeps to the shadows and encourages you to do the same. Two blocks from the cavern wall he stops and has you all take cover. [COLOR=DarkOrange]"There, at the end of the 2nd block, that is our office compound. There is no access from the back, it butts up against the cavern wall. Likewise the side walls are penned in by the buildings on either side. You see, the front gate is broken, the left side is busted off of its hinge. It was damaged by them to thwart our defense.” “There is a lookout posted at the end of the block, but we have a diversion planned to take care it him. We will circle around to the right, our diversion will come from the left. Come on, let’s go.”[/COLOR] [/QUOTE]
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