Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
Goblins in the Cellar (Bront judging)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JRYoung" data-source="post: 3956482" data-attributes="member: 45437"><p><strong>Round #1 begins</strong></p><p></p><p>Braiden moves to N3 and fires at the Worg, which proves to be risky. The Worg is not flat footed so it is considered in melee, thus Braiden takes the -4 penalty for firing into melee. Also Benedict gives the Worg cover, that is another -4 penalty. The attack roll of 18 misses the Worg by exactly 4, which means Braiden hits the cover (which is Benedict, and 18 is high enough to hit Benedict). Benedict takes 7 points of damage and drops to the ground (currently at -1 and unstable).</p><p></p><p>Goblin#1 fires at Leland (who is still flat footed) and moves up the stairs (each square up counts double).</p><p><a href="http://invisiblecastle.com/find.py?id=1441009" target="_blank">Goblin1 attack and damage (inc sneak attack) (1d20+1=18, 1d4+1d6=6)</a> </p><p>Leland is hit for 6 more points of damage.</p><p></p><p>Goblin#2 fires at Leland also and holds his ground.</p><p><a href="http://invisiblecastle.com/find.py?id=1441023" target="_blank">Goblin2 attack and damage (inc sneak attack) (1d20+1=19, 1d4+1d6=7)</a> </p><p>Leland is hit again for 7 more points (now down to 12)</p><p></p><p>Goblin3 moves to L11 and shoots at Braiden.</p><p><a href="http://invisiblecastle.com/find.py?id=1441029" target="_blank">Goblin3 attack and damage (1d20+1=20, 1d4=2)</a> </p><p>Braiden is hit for 2 points of damage.</p><p></p><p>Goblin4 moves to the other side of the doorway (he still has cover) and also shoots at Braiden.</p><p><a href="http://invisiblecastle.com/find.py?id=1441031" target="_blank">Goblin4 attack and damage (1d20+1=18, 1d4=3)</a> </p><p>This arrow misses Braiden due to his skirmish ability.</p><p></p><p>Goblin5 shoots at Jezira (who is still flat footed) and then closes the door!</p><p><a href="http://invisiblecastle.com/find.py?id=1441033" target="_blank">Goblin5 attack and damage (inc sneak attack) (1d20+1=18, 1d4+1d6=8)</a> </p><p>Jezira is hit for 8 points.</p><p></p><p>Irrinaer attempts a Mind Thrust on the Worg.</p><p><a href="http://invisiblecastle.com/find.py?id=1441303" target="_blank">Worg Will save (1d20+3=22)</a></p><p>The Worg shrugs off the effects as it snarls and eyes you all hungerly.</p><p></p><p>Benedict is next, but he is unconscious. Velmont, please post a roll to stabalize (10% chance).</p><p></p><p>Justice steps to L5 and crits the Worg for 12 points of damage! It yelps in pain, Justice now has its full attention.</p><p></p><p>Jezira is up.</p><p></p><p>OOC: WOW, Invisible Castle is HOT!</p></blockquote><p></p>
[QUOTE="JRYoung, post: 3956482, member: 45437"] [b]Round #1 begins[/b] Braiden moves to N3 and fires at the Worg, which proves to be risky. The Worg is not flat footed so it is considered in melee, thus Braiden takes the -4 penalty for firing into melee. Also Benedict gives the Worg cover, that is another -4 penalty. The attack roll of 18 misses the Worg by exactly 4, which means Braiden hits the cover (which is Benedict, and 18 is high enough to hit Benedict). Benedict takes 7 points of damage and drops to the ground (currently at -1 and unstable). Goblin#1 fires at Leland (who is still flat footed) and moves up the stairs (each square up counts double). [url=http://invisiblecastle.com/find.py?id=1441009]Goblin1 attack and damage (inc sneak attack) (1d20+1=18, 1d4+1d6=6)[/url] Leland is hit for 6 more points of damage. Goblin#2 fires at Leland also and holds his ground. [url=http://invisiblecastle.com/find.py?id=1441023]Goblin2 attack and damage (inc sneak attack) (1d20+1=19, 1d4+1d6=7)[/url] Leland is hit again for 7 more points (now down to 12) Goblin3 moves to L11 and shoots at Braiden. [url=http://invisiblecastle.com/find.py?id=1441029]Goblin3 attack and damage (1d20+1=20, 1d4=2)[/url] Braiden is hit for 2 points of damage. Goblin4 moves to the other side of the doorway (he still has cover) and also shoots at Braiden. [url=http://invisiblecastle.com/find.py?id=1441031]Goblin4 attack and damage (1d20+1=18, 1d4=3)[/url] This arrow misses Braiden due to his skirmish ability. Goblin5 shoots at Jezira (who is still flat footed) and then closes the door! [url=http://invisiblecastle.com/find.py?id=1441033]Goblin5 attack and damage (inc sneak attack) (1d20+1=18, 1d4+1d6=8)[/url] Jezira is hit for 8 points. Irrinaer attempts a Mind Thrust on the Worg. [url=http://invisiblecastle.com/find.py?id=1441303]Worg Will save (1d20+3=22)[/url] The Worg shrugs off the effects as it snarls and eyes you all hungerly. Benedict is next, but he is unconscious. Velmont, please post a roll to stabalize (10% chance). Justice steps to L5 and crits the Worg for 12 points of damage! It yelps in pain, Justice now has its full attention. Jezira is up. OOC: WOW, Invisible Castle is HOT! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
Goblins in the Cellar (Bront judging)
Top