RangerWickett
Legend
First, people in my games please stay out. Tom, you're welcome to come in, but Michael, Ted, etc., vamalos.
How many people here have played the PS2 game God of War? It takes real world Greek myths and uses them to create one of the most high-powered, epic fantasy action games of all time. The game is a little short, but it still manages to have you fight a giant hydra that's attacking a ship you're on, grapple Medus and rip her head off so you can turn other monsters to stone, and then enter the Dungeon of Pandora, atop the back of Atlas, where you face numerous challenges in order to retrieve Pandora's Box, which you need to defeat Ares, the God of War.
Well, you see, I kinda want something like that in my d20 Modern game. Can you help me create a dungeon that uses real world myths?
Okay, my players, seriously now, get out.
My current campaign will lead up to the party trying to recover the treasure of Camelot from the Dungeon of Avalon. Trapped between the human world (Terra) and the fey world (Gaia), the island of Avalon protects more than just the once and future king. It also has a secret dungeon created by Merlin, Gawain, and a group of seelie fey to protect the treasure of the great dragon slain by the knights of the round table.
Now, this dungeon isn't going to come up for months or more, but I'd like to start planning it now so that when they do get there, it will be suitably impressive. I want puzzles, a few monsters, a few traps, and above all a variety of challenges so that the dungeon doesn't become boring. It should have a decidedly mythic feel, primarily grounded in Arthurian tales. I'll post ideas in a little while, but I'd like to hear some of your ideas first, so I don't bias planning.
How many people here have played the PS2 game God of War? It takes real world Greek myths and uses them to create one of the most high-powered, epic fantasy action games of all time. The game is a little short, but it still manages to have you fight a giant hydra that's attacking a ship you're on, grapple Medus and rip her head off so you can turn other monsters to stone, and then enter the Dungeon of Pandora, atop the back of Atlas, where you face numerous challenges in order to retrieve Pandora's Box, which you need to defeat Ares, the God of War.
Well, you see, I kinda want something like that in my d20 Modern game. Can you help me create a dungeon that uses real world myths?
Okay, my players, seriously now, get out.
My current campaign will lead up to the party trying to recover the treasure of Camelot from the Dungeon of Avalon. Trapped between the human world (Terra) and the fey world (Gaia), the island of Avalon protects more than just the once and future king. It also has a secret dungeon created by Merlin, Gawain, and a group of seelie fey to protect the treasure of the great dragon slain by the knights of the round table.
Now, this dungeon isn't going to come up for months or more, but I'd like to start planning it now so that when they do get there, it will be suitably impressive. I want puzzles, a few monsters, a few traps, and above all a variety of challenges so that the dungeon doesn't become boring. It should have a decidedly mythic feel, primarily grounded in Arthurian tales. I'll post ideas in a little while, but I'd like to hear some of your ideas first, so I don't bias planning.