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<blockquote data-quote="Fenmarel" data-source="post: 2558780"><p>I remember when I first came to the site back in the TSR days there were quite a few god characters. Most weren't played well though a couple were. As in all fads they slowly faded away so the players could join in with the new fads that popped up. Though as with all fads there are always a few that refuse to see that it is dead and not popular anymore so they continue doing what was once considered cool even though the majority don't view it as such. I think the reason that many of the players that do play god characters is that they want a character that can stand against anything. Maybe they have done battle against several other characters and constantly defeated by the other characters power level or the availability of magic or other forms of items that boost the characters exponentially? I am not saying that is a good excuse or reason just that it might be the cause of their actions. Another reason could be what if that is that what if the players of these characters play in very high level campaigns table-top. If a player gets used to one style of play it is hard for them to get adjusted to another style of play. Another reason could be that they have never played any type of roleplaying game before, came across some books or stuff online and thought it would be cool to play one of these characters. </p><p></p><p>I believe the influx of vampires has been due to both a few well played vampires that show up on a regular basis and with the different movies over the past few years such as Interview With a Vampire, Blade I&II, Queen of the Damned and the other well written and directed vampire movies. I can see where a player could see these things and wish to emulate them to the best of their ability. </p><p></p><p> I am in the process of making a vampire character, okay I was in the process but saw that there were so many so I have put the concept on the back burner. My idea was for a cleric of Velsharoon that sought out vampirism as a way to gain power and perhaps gain some favor by his god in doing it to ensure a "proper" place for his soul when he dies. I wanted to try and blend a few ideas from D&D and Vampire the Masquerade. I don't know alot about VTM but I do like the idea that the vampires try to keep what they are hidden from others as well as the killing other vampires being a taboo in most cases.</p><p></p><p>Hmm now why did I put that last part up? I have no freaking clue I just find myself typing. Since it is up does that idea sound good to anyone else or simply hideous?</p><p></p><p>Jason</p></blockquote><p></p>
[QUOTE="Fenmarel, post: 2558780"] I remember when I first came to the site back in the TSR days there were quite a few god characters. Most weren't played well though a couple were. As in all fads they slowly faded away so the players could join in with the new fads that popped up. Though as with all fads there are always a few that refuse to see that it is dead and not popular anymore so they continue doing what was once considered cool even though the majority don't view it as such. I think the reason that many of the players that do play god characters is that they want a character that can stand against anything. Maybe they have done battle against several other characters and constantly defeated by the other characters power level or the availability of magic or other forms of items that boost the characters exponentially? I am not saying that is a good excuse or reason just that it might be the cause of their actions. Another reason could be what if that is that what if the players of these characters play in very high level campaigns table-top. If a player gets used to one style of play it is hard for them to get adjusted to another style of play. Another reason could be that they have never played any type of roleplaying game before, came across some books or stuff online and thought it would be cool to play one of these characters. I believe the influx of vampires has been due to both a few well played vampires that show up on a regular basis and with the different movies over the past few years such as Interview With a Vampire, Blade I&II, Queen of the Damned and the other well written and directed vampire movies. I can see where a player could see these things and wish to emulate them to the best of their ability. I am in the process of making a vampire character, okay I was in the process but saw that there were so many so I have put the concept on the back burner. My idea was for a cleric of Velsharoon that sought out vampirism as a way to gain power and perhaps gain some favor by his god in doing it to ensure a "proper" place for his soul when he dies. I wanted to try and blend a few ideas from D&D and Vampire the Masquerade. I don't know alot about VTM but I do like the idea that the vampires try to keep what they are hidden from others as well as the killing other vampires being a taboo in most cases. Hmm now why did I put that last part up? I have no freaking clue I just find myself typing. Since it is up does that idea sound good to anyone else or simply hideous? Jason [/QUOTE]
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