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Going back to Basic(s). A thought experiment.
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<blockquote data-quote="Sacrosanct" data-source="post: 9224291" data-attributes="member: 15700"><p>I think the answer for me is pretty obvious of how I’d do it because I already did with Bugbears and Borderlands <img class="smilie smilie--emoji" alt="😉" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" title="Winking face :wink:" data-shortname=":wink:" loading="lazy" width="64" height="64" /></p><p></p><p>As I say in my forward, even though there technically is an official basic version, I don’t consider it truly basic because it’s all the same full set of mechanics and rules, just hardly any PC options.</p><p></p><p>I stripped the rules down to the very basic, including getting rid of ability scores and only using modifiers.</p><p></p><p>[URL unfurl="true"]https://izegrimcreations.com/bugbears-%26-borderlands[/URL]</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 9224291, member: 15700"] I think the answer for me is pretty obvious of how I’d do it because I already did with Bugbears and Borderlands 😉 As I say in my forward, even though there technically is an official basic version, I don’t consider it truly basic because it’s all the same full set of mechanics and rules, just hardly any PC options. I stripped the rules down to the very basic, including getting rid of ability scores and only using modifiers. [URL unfurl="true"]https://izegrimcreations.com/bugbears-%26-borderlands[/URL] [/QUOTE]
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Going back to Basic(s). A thought experiment.
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