Raza Decon
Explorer
http://www.kickstarter.com/projects/2139148164/going-native-warpath
Paymaster Games first game, Going Native: Warpath is set for release in the summer of 2013 and we are currently raising funds and selling preorders on Kickstarter. Going Native: Warpath focuses on the native cultures of the Americas and the Pacific and their mythology. We are taking a completely new approach to natives then other games; our game is set in a time before the Europeans arrived in America or the Pacific. Instead of large armies with several models that most historical games require that you make to, Going Native: Warpath takes different approach. Instead of large armies, GN:W forces are smaller and faster groups that resemble realistic War Parties that were formed when it was time to go to war.
We also approached Native American myths and legends as well. Unlike the myths of Europe and Asia, the legendary creatures of the Americas are largely unknown to the average gamer or hobbyist. One of the goals of Going Native: Warpath was to bring these amazing and bizarre creatures to the table top for the first time. Your armies, referred to as War Parties in this game, would not only be able to field the better known American creatures like Feathered Serpents, Sasquatch, or the Thunderbird, but they would also get the opportunity to use fiery Cherufe, the powerful Piasa, or the seductive Deer Woman as well.
The Cover to the Going Native: Warpath Core Rule Book
An Officer for the Aztec Triple Alliance War Party.
The Ahklut, a Orca/wolf Hybrid from Inuit Myths
Paymaster Games first game, Going Native: Warpath is set for release in the summer of 2013 and we are currently raising funds and selling preorders on Kickstarter. Going Native: Warpath focuses on the native cultures of the Americas and the Pacific and their mythology. We are taking a completely new approach to natives then other games; our game is set in a time before the Europeans arrived in America or the Pacific. Instead of large armies with several models that most historical games require that you make to, Going Native: Warpath takes different approach. Instead of large armies, GN:W forces are smaller and faster groups that resemble realistic War Parties that were formed when it was time to go to war.
We also approached Native American myths and legends as well. Unlike the myths of Europe and Asia, the legendary creatures of the Americas are largely unknown to the average gamer or hobbyist. One of the goals of Going Native: Warpath was to bring these amazing and bizarre creatures to the table top for the first time. Your armies, referred to as War Parties in this game, would not only be able to field the better known American creatures like Feathered Serpents, Sasquatch, or the Thunderbird, but they would also get the opportunity to use fiery Cherufe, the powerful Piasa, or the seductive Deer Woman as well.

The Cover to the Going Native: Warpath Core Rule Book

An Officer for the Aztec Triple Alliance War Party.

The Ahklut, a Orca/wolf Hybrid from Inuit Myths