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Goliath - Stone's Endurance alternative
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<blockquote data-quote="Unwise" data-source="post: 6557847" data-attributes="member: 98008"><p>Both suggestions look reasonable to me. We just have to careful about what the yardstick for effectiveness is. The ability is a little too effective at low level, I suspect it will be OK during mid levels.</p><p></p><p>Assuming even one short rest a day.</p><p></p><p>At level one a fighter with 14 con has 12HP, this ability gives an extra 16 (130% of base HP)</p><p>At level five a fighter with 14 con has 44HP, this ability gives an extra 16. (bit more than a third)</p><p>At level ten a fighter with 14 con has 84HP, this ability gives an extra 16. (bit less than 20% more)</p><p></p><p>For a mage the numbers would look a lot better as their comparative HP totals are so low and con is often their second stat.</p><p></p><p>To me it looks overpowered at low level (not that I care) very good at mid level and sliding towards just OK at level 10. To me it is a bridge I will cross when I come to it. I don't plan on running games past level 10 for a long time yet. I think it would be incorrect to try and keep it being as good at high level as it is initially. I think it is too good initially.</p></blockquote><p></p>
[QUOTE="Unwise, post: 6557847, member: 98008"] Both suggestions look reasonable to me. We just have to careful about what the yardstick for effectiveness is. The ability is a little too effective at low level, I suspect it will be OK during mid levels. Assuming even one short rest a day. At level one a fighter with 14 con has 12HP, this ability gives an extra 16 (130% of base HP) At level five a fighter with 14 con has 44HP, this ability gives an extra 16. (bit more than a third) At level ten a fighter with 14 con has 84HP, this ability gives an extra 16. (bit less than 20% more) For a mage the numbers would look a lot better as their comparative HP totals are so low and con is often their second stat. To me it looks overpowered at low level (not that I care) very good at mid level and sliding towards just OK at level 10. To me it is a bridge I will cross when I come to it. I don't plan on running games past level 10 for a long time yet. I think it would be incorrect to try and keep it being as good at high level as it is initially. I think it is too good initially. [/QUOTE]
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Goliath - Stone's Endurance alternative
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