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Goliaths WebDM Misses the Mark, but Sparks My Curiosity
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<blockquote data-quote="Tales and Chronicles" data-source="post: 7884094" data-attributes="member: 6871653"><p>Ok, I'll think this will be my take on the Goliath for my eventual Eberron campaign:</p><p></p><p>+2 Con, +1 Str</p><p><strong>Speed</strong> 35</p><p><strong>Giant's Reach.</strong> When you make a melee attack on your turn, your reach for it is 5 feet greater than normal.</p><p><strong>Powerful Build</strong>. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.</p><p><strong>Mountain Dweller.</strong> Goliath clans roam the frontier between land and sky, from the volcanic peaks of Xendrik to the the Snow-topped mounts of the Icefell. You are immune to the effect of Extreme Altitude and Extreme Heat or Cold.</p><p><strong>Boulder Stance.</strong> You can cover yourself as an action, offering only your stony hide to the exterior. Until you emerge, you gain three-quarter cover against attacks, and you have advantage on Strength and Constitution saving throws against effect that would move you. While in this stance, your speed is 10 and can't increase, you can't take reactions, your sight only extent up to 15 feet and the only action you can take is a bonus action to end the stance.</p><p><strong>Giant's Strength</strong>. When you make an attack roll using strength you can you can treat any 1 or 2 on a damage die as a 3.</p><p><strong>Mighty Leap</strong>. Climbing doesn't cost you extra movement and you can make a running long jump or a running high jump after moving only 5 feet on foot, rather than 10 feet.</p><p></p><p>What do you think? Too op?</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 7884094, member: 6871653"] Ok, I'll think this will be my take on the Goliath for my eventual Eberron campaign: +2 Con, +1 Str [B]Speed[/B] 35 [B]Giant's Reach.[/B] When you make a melee attack on your turn, your reach for it is 5 feet greater than normal. [B]Powerful Build[/B]. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. [B]Mountain Dweller.[/B] Goliath clans roam the frontier between land and sky, from the volcanic peaks of Xendrik to the the Snow-topped mounts of the Icefell. You are immune to the effect of Extreme Altitude and Extreme Heat or Cold. [B]Boulder Stance.[/B] You can cover yourself as an action, offering only your stony hide to the exterior. Until you emerge, you gain three-quarter cover against attacks, and you have advantage on Strength and Constitution saving throws against effect that would move you. While in this stance, your speed is 10 and can't increase, you can't take reactions, your sight only extent up to 15 feet and the only action you can take is a bonus action to end the stance. [B]Giant's Strength[/B]. When you make an attack roll using strength you can you can treat any 1 or 2 on a damage die as a 3. [B]Mighty Leap[/B]. Climbing doesn't cost you extra movement and you can make a running long jump or a running high jump after moving only 5 feet on foot, rather than 10 feet. What do you think? Too op? [/QUOTE]
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