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Goliaths WebDM Misses the Mark, but Sparks My Curiosity
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<blockquote data-quote="Garthanos" data-source="post: 7884679" data-attributes="member: 82504"><p>Fae in my concept are like the pixie tinker bell in the movie hook, they are mighty because they are that way on the inside. I have dwarves but they are decidedly not human (constructed slaves) and the miner dwarves are very wide of frame and compact no one would doubt they would have heroic strength. The player who wants their non-miner (household) dwarf to be strong would need a strange story line to justify it. But then again they can build a damn fine dex based combatant (could be done in 4e and 5e both) . I do not have halflings in my game world(see household dwarfs). </p><p></p><p>After this discussion I might expand Goliath up to 12 foot tall and 8x the lift and move capacity and give them bonus damage against non movable/inanimate targets and maybe some form of bonus to knocking back or down others when they attack. I think slowing down their movement rate as they tend to keep their feet more firmly on the ground and reduce knock back they take would be good too. Anyway the idea is to have very strength and mass demonstrating abilities. (They don't even need to be a bonus on Con really)</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7884679, member: 82504"] Fae in my concept are like the pixie tinker bell in the movie hook, they are mighty because they are that way on the inside. I have dwarves but they are decidedly not human (constructed slaves) and the miner dwarves are very wide of frame and compact no one would doubt they would have heroic strength. The player who wants their non-miner (household) dwarf to be strong would need a strange story line to justify it. But then again they can build a damn fine dex based combatant (could be done in 4e and 5e both) . I do not have halflings in my game world(see household dwarfs). After this discussion I might expand Goliath up to 12 foot tall and 8x the lift and move capacity and give them bonus damage against non movable/inanimate targets and maybe some form of bonus to knocking back or down others when they attack. I think slowing down their movement rate as they tend to keep their feet more firmly on the ground and reduce knock back they take would be good too. Anyway the idea is to have very strength and mass demonstrating abilities. (They don't even need to be a bonus on Con really) [/QUOTE]
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