Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Goliaths WebDM Misses the Mark, but Sparks My Curiosity
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 7884958" data-attributes="member: 18"><p>You shouldn't be referencing stats as if they're "real thing" that others in the universe make decisions based on, at all. They're not. An elephant in the D&D universe can't actually reliably survive an 30,000' fall, but it can if you use the mechanics.</p><p></p><p>You're making wild and unsupported leaps of logic.</p><p></p><p>You leap from "they like athletic competitions" to "they abandon people with low stats", which is completely irrational and non-logical.</p><p></p><p>You leap from "the leaders dying means they have leadership issues" to "they don't care about mental stats", which is again completely irrational. It's indeed counter-rational. If anything, that would they did value smart people because they didn't have as many of them and they didn't last as long as they do with other races. They would also probably value child-carers higher than some races for similar reasons (lack of grandparents to assist with child-care).</p><p></p><p>As for Klingons, well, no. You could argue "dark", but "very dark"? Nah. They're not as bad as many real human cultures. I mean the Romans, for god's sake, regarded positively by most people, are pitch-black compared to Klingons, and abyss-black compared to Goliaths (as were the real Spartans - hell, they make the Romans look like good guys).</p><p></p><p></p><p></p><p>Really?</p><p></p><p>Half-Orcs have precisely <em>one</em> mechanic that even arguably reflects size/strength - rolling an extra die on a crit.</p><p></p><p>They don't have Powerful Build, and their Relentless Endurance feature is relatively similar to the Goliath feature and doesn't really reflect size. Other than that they have Intimidation, which has nothing to do with size/strength in D&D (sadly, but that's a whole other discussion), but not Athletics, which arguably does. Literally their only other feature is Darkvision.</p><p></p><p>I mean, fair play if that's your preference, but it's hard to square with the arguments you've appeared to make, for me.</p><p></p><p></p><p></p><p>I suppose it depends on the artist, but as per 5E, Bugbears are 6-8' tall. The main 5E race art shows them with arms maybe 15% longer than a typical, proportionate human:</p><p></p><p>[URL unfurl="true"]https://www.dndbeyond.com/races/bugbear[/URL]</p><p></p><p>For one to have a reach fully 5' longer than a human, able to literally reach across squares, it would need arms, well, about 4-5' longer than a human (allowing for a bit of D&D flex). So I'd say a 6' Bugbear would need arms so long that his hands literally touched the ground standing up straight. An 8' one would need arms down to <em>below</em> his knees (assuming human proportions - typically they have longer torsos, which means lower knees, to be fair).</p><p></p><p>Looking on Google, assuming all Bugbears ate 8' tall, I'd say maybe 20% of Bugbear art, tops, has them with appropriately long arms (even accounting for broad shoulders adding to reach). 0% if we assume they're 6' or 7' tall.</p><p></p><p>It doesn't actually matter, because it's D&D, and the ability is meant to emphasize something about Bugbears, and realistic reach is something D&D has never been particularly interested in.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 7884958, member: 18"] You shouldn't be referencing stats as if they're "real thing" that others in the universe make decisions based on, at all. They're not. An elephant in the D&D universe can't actually reliably survive an 30,000' fall, but it can if you use the mechanics. You're making wild and unsupported leaps of logic. You leap from "they like athletic competitions" to "they abandon people with low stats", which is completely irrational and non-logical. You leap from "the leaders dying means they have leadership issues" to "they don't care about mental stats", which is again completely irrational. It's indeed counter-rational. If anything, that would they did value smart people because they didn't have as many of them and they didn't last as long as they do with other races. They would also probably value child-carers higher than some races for similar reasons (lack of grandparents to assist with child-care). As for Klingons, well, no. You could argue "dark", but "very dark"? Nah. They're not as bad as many real human cultures. I mean the Romans, for god's sake, regarded positively by most people, are pitch-black compared to Klingons, and abyss-black compared to Goliaths (as were the real Spartans - hell, they make the Romans look like good guys). Really? Half-Orcs have precisely [I]one[/I] mechanic that even arguably reflects size/strength - rolling an extra die on a crit. They don't have Powerful Build, and their Relentless Endurance feature is relatively similar to the Goliath feature and doesn't really reflect size. Other than that they have Intimidation, which has nothing to do with size/strength in D&D (sadly, but that's a whole other discussion), but not Athletics, which arguably does. Literally their only other feature is Darkvision. I mean, fair play if that's your preference, but it's hard to square with the arguments you've appeared to make, for me. I suppose it depends on the artist, but as per 5E, Bugbears are 6-8' tall. The main 5E race art shows them with arms maybe 15% longer than a typical, proportionate human: [URL unfurl="true"]https://www.dndbeyond.com/races/bugbear[/URL] For one to have a reach fully 5' longer than a human, able to literally reach across squares, it would need arms, well, about 4-5' longer than a human (allowing for a bit of D&D flex). So I'd say a 6' Bugbear would need arms so long that his hands literally touched the ground standing up straight. An 8' one would need arms down to [I]below[/I] his knees (assuming human proportions - typically they have longer torsos, which means lower knees, to be fair). Looking on Google, assuming all Bugbears ate 8' tall, I'd say maybe 20% of Bugbear art, tops, has them with appropriately long arms (even accounting for broad shoulders adding to reach). 0% if we assume they're 6' or 7' tall. It doesn't actually matter, because it's D&D, and the ability is meant to emphasize something about Bugbears, and realistic reach is something D&D has never been particularly interested in. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Goliaths WebDM Misses the Mark, but Sparks My Curiosity
Top