Good 3.x adventure

Shattered Gates of Slaughtergarde is pretty good so far, levels 1-6 or so. The Red Hand of Doom is awesome. Unfortunately, my players haven't finished with Slaughtergarde yet, which seems like a good lead into Red Hand of Doom. Seriously, I think RHoD is probably the coolest adventure I've seen...I just don't have any experience running it yet. You can find reviews elsewhere.
 

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I'm going to pretty much echo everyone here:

- Dungeon magazine Adventure Paths: Shackled City (also available, and better as, a hardcover), Age of Worms, Savage Tide
- Lost City of Barakus (Necromancer Games) - loads of things to do, including a city, wilderness, and substantial dungeon(s)
- Grey Citadel (Necromancer Games) - as per meomwt's post
- Red Hand of Doom (WotC)
- The Banewarrens (WW/Malhavoc)
- Vault of Larin Karr (Necromancer Games)
- Return to the Temple of Elemental Evil (WotC) - but yeah, it's a big meat-grinder, and you really really have to like dungeons in the middle part.

(Really, I should just 'ditto' meomwt's post.)
 

Wow. So far I've got lot's of things to choose from:

Return to the Temple of Elemental Evil
Banewarrens
Red Hand of Doom
The Grey Citadel
Expedition to Ravenloft
Shackled City
Lost City of Barakus
Vault of Larrin Karr
Wizard's Amulet
Crucible of Freya
Tomb of Abysthor
The Whispering Cairn
Age of Worms
Caverns of Thracia
Shattered Gates of Slaughtergarde
Savage Tide

Since I know next to nothing about any of those, I think I'll start a poll and see which one gets the most votes.
 

I would also take a browse through Goodman Games' Dungeon Crawl Classics line. The site includes a chart of adventures by level.

They're up to 50-odd adventures now, and they're great. I'm running two here on ENWorld and have run another in my Midwood campaign and am about to run another there.
 


kolikeos said:
Wow. So far I've got lot's of things to choose from:

Return to the Temple of Elemental Evil
Banewarrens
Red Hand of Doom
The Grey Citadel
Expedition to Ravenloft
Shackled City
Lost City of Barakus
Vault of Larrin Karr
Wizard's Amulet
Crucible of Freya
Tomb of Abysthor
The Whispering Cairn
Age of Worms
Caverns of Thracia
Shattered Gates of Slaughtergarde
Savage Tide

Since I know next to nothing about any of those, I think I'll start a poll and see which one gets the most votes.

Caverns of Thracia rocks! We played in in 1st/2nd ed, and I bought my DM the 3rd Ed update...we've spent years of real time adventuring in it and around it.
 

Add "Doom of Listonshire" by Necromancer Games.

From Goodman just about any of them are "good", just none of them I consider to be outstanding except the Devil Lich module which was just reprinted again.

Another kind of exceptional module from Goodman is DCC 29. DCC 1 through 5 are pretty good as well. I think you'll find any of the Goodman modules to be at least "OK", several you may end up liking a lot.

As for NEcromancer, I second the recommendation, or add, to the following:

Tomb of Abysthor
Vault of Larin Karr
Morrick Mansion
Lost City of Barakus
Grey Citadel
Trouble at Durbanford (a seriously under appreciated module)
Bone Garden
Rappan Athuk, either version
Doom of Listonshire
Six Sphere of Z...(however the heck you spell it)
Coils of Set
Family Affair
Hall of the Rainbow Mage
Crucible of Freya (and the free Wizards AMulet downloads)
Necropolis

Plus there are no NEcromancer modules that I would rate less than "good", with the exceptions of the Zayene (sp?) modules, and Durham's Folly (sorry, I hate "clockwork" type creatures)

Plus I recommend the Freeport modules from Green Ronin, the Coin Trilogy from Kenzer, and Paradigm did several good ones but I am unable to recall their names right now.

I agree that Red Hand of Doom is an excellent module and Slaughterguarde has the ability to be a lot of fun as well. I am also in the camp that likes the revisit to Ravenloft, a lot.

As for the Paizo AP's I like them, but I hate them as AP's. Still plenty of great material to pick and choose from even if you don't run it as the backbone of your campaign.

Don't leave this up to a vote. Find them and buy them as your able to afford them.
 

I want to second the Shattered Gates of Slaughtergarde and also the current D series from WOTC looks pretty good. Some have complained about the linearness of the first one, Barrow of the Forgotten King but those who have played it say its pretty cool.
 

The Freeport series from Green Ronin is quite good. Black Sails over Freeport is a complete campaign more or less. Full of piratey goodness. Mmmm, Pirates. :D

The Auld Grump, pirates? Umm, no, we're, ummm, salvage experts. That's it. We're salvage experts. (Actual line used by a PC after failing a Bluff check. :) )
 


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