Good 8, Evil 9 - Evil wins the Exhibition!


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Infiniti2000 said:
More importantly, the attacks should stop after the first successful grapple check. If the bite failed, then you need to roll another improved grab check for each of the claws, which explains my ordering of the natural attacks. It's highly unlikely Drac fails to grab Armstrong.

You could rule that once Armstrong is grabbed, 'grapple mode' begins, and the rules change. One of the rules in grapple mode is only one natural attack can occur per round (at -4 to hit). However, we are changing that rule in the semi-finals as well, so you could just apply a -4 penalty to the last two claw attacks after the grapple occurs - if they would hit anyway, then no change to Armstrong's hp.
 


Hmm... one problem with my auto-rolling spreadsheet is that when I reopen it, the original rolls are lost, so I'll be rerolling them... and both hit - both 31s (and 31-4 = 27 still hits).
So...

132: Drac mauls Armstrong
132: Armstrong teleports out to 115N75E40Z, and sees Ringo at 110n55e40z and has a MEA remaining before Ringo and Paul move.
 


He'll be singing it to the tune of the alarm spell up there. Armstrong didn't happen to mumble the sekrit password, did he? ;)

Ringo will try to step east 5ft and take a full attack.

Paul readies to bite, like that will ever make a difference.

Drac hangs loose, wondering when his breath weapon recharges.

[sblock] Drac will continue with the delay tactics, since that seemed to work so well. [/sblock]
 

Ringo smacks in with a bite (31) for 20 and whiffs with the claws.
Armstrong is down to 70 hp, and is sickened just being that near to Ringo.

Drac's recharge is:
[sblock]
Immediately ready to go
[/sblock]
 


Whoa, I don't think Ringo should be able to take a 5 foot step due to Armstrong's renewed magic circle vs. evil. Armstrong could still be sick, not sure what the range of that is.
 


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