The vampires are drooling!Goodness, I read that title as Ability Thirst instead of Traits.
I don't know how you did it in AD&D, but I know you have mentioned this before.I always find this interesting, since I seem to be alone IME:
I only had a handful of pages of house-rules for AD&D, but have about 60 or so for 5E... but it seems like everyone else is the other way around.![]()
Actually, a lot of our house rules revolve around character creation/ classes, combat and ability checks, and spells.IIRC, you have a lot of 5e house-rules about things we really don't care about, so they would never show up in a game we play. We don't need crafting rules, stronghold rules, retainer/follower rules, XP rules, economy rules, travel rules, etc., etc. Give me combat, health, resting, and that is about it!
Classes can fill up a bunch of space, we don't see a reason to touch those either; or character creation, or ability checks, or spells. They all work well for us.Actually, a lot of our house rules revolve around character creation/ classes, combat and ability checks, and spells.
The stuff I was considering trying to develop a long time back (before A5E was started) did include crafting rules, etc. as you listed--but nothing we use now includes any of those things.
Frankly, the 60 pages we have is the hacked down version from 150 pages we had about 6 months ago.![]()