Good Cheap Squibs

takyris

First Post
When you DM a mid-to-high-level group and they start running into a whole bunch of things that really don't threaten them, how do you handle the combats?

Currently, I'm using dice for squibs.

Example:

Blue dice = enemy 6th-level fighters
Green dice = enemy 6th-level rogues,
Red dice = enemy 6th-level wizards

Fighters have 48 hit points.
Hit points:
01-08: die has 1 facing up
09-16: die has 2 facing up
17-24: die has 3 facing up
25-32: die has 4 facing up
33-40: die has 5 facing up
40-48: die has 6 facing up

So I end up with combats with a lot of dice in squares on the mat, and when a fireball comes in a bunch of 5's turn into 1's or 2's.

Anyone else have a good way to keep track of your masses of wimpy opponents? I'm not gonna buy a bunch of figurines with clickable bases or anything. I'm looking for cheap stuff I probably already have. I believe our arsenal has in the past consisted of pennies, glass beads, checkers pieces, or bottlecaps. Pennies are limiting, but you can have Tails-up indicate someone who is held, stunned, or otherwise incapacitated...
-Tacky
 

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I use numbered counters, and a long list of HP for each numbered counter.

There are places where you can buy small poker chips really cheap.
 

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