Good early feats for Human Wizard?

rkanodia said:
Improved Initiative seems like a decent idea for a controller; beat the minions on their Init, and then knock them down with Scorching Burst before they even get a chance to move.

Many apologies. Being new and making a quick first post, I forgot to point out I did see this logic and chose this feat.

Since my post was kinda discussing (in my head anyway) all the other feats that I didn't find useful, I kinda forgot to put in the one I found very useful. For the exact reasons you state.



Edit, addendum:

For now, for the record, I ended up going with Burning Blizzard.


Since I can retrain, I'm keeping Skill Training: Perception in mind for seeing those bad guys, Imp. Init to blast them. Linguist if the game goes where we need a translator (since Comprehend Languages got nerfed hugely).

Plus, I guess I should clarify. It wasn't that they all seemed useless. Just that they seemed... "lackluster" compared to many of the more "combat-centric" feats available to others.
 
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