Good feats for a level 5 half-elf cleric?

scottchiefbaker

First Post
I have a level 5 half-elf cleric. His main job is support and healing, not damage. What good feats to have for a support cleric?

I have group insight, armor of bahamut, and healer's implement.

Am I missing something good? Hope Remains seems decent too for this build.
 

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The only problem I have is that Dr House is neither Lawful Good or Charismatic!

Your defenses are a problem, I'd drop strength for intelligence. The feats mentioned above are certainly powerful and a good idea. As a Half Elf you can use Action Surge, that's another good one. Maybe a MC (Bard, to open up those lovely rituals?) for another daily heal.

Jay
 

You have plenty of healing. Don't beef that up for now. My cleric took some Skill Trainings to round out the group's skill list.

What do you need the 13 Str for? You have no powers that use it, you carry a mace, but honestly, why? ;) Dex or Int would help the Reflex, and both have some good skills.

I like Storm Walk instead of Dragonfrost. Your PC should never be in melee, and Storm Walk would give you an encounter power that lets you shift away.

Combat Medic might be a good feat choice.

PS
 

* Hitting better is never wrong, so consider Implement Expertise and Distant Advantage.
* You can't always avoid melee, consider Scale Armor Proficiency or a heavy shield.
* Even though you say damage is not a priority, your damage is still part of the party's total damage output. Consider a feat that gives bonus damage on radiant.
* Toughness to avoid TPK because the Leader is down
 
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