Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Good games specifically to showcase non-D&D TTRPGs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Willie the Duck" data-source="post: 9039775" data-attributes="member: 6799660"><p>1. Focus on character personality, roleplay, perhaps more robust general non-combat/non-spell resolution mechanics. Certainly better supporting* adventures where treasure hunting and combat are, at most, a subset of standard activities.</p><p><span style="font-size: 9px">*out of the box. Yes, I know you can do most anything with D&D if you put in enough effort. The point is to find (or at least try out) things purpose-fit to some of these things.</span></p><p>2. I think Fantasy, Sci Fi, and urban fantasy would all be natural fits. Maybe Horror and Heist as well. Probably not anything like specifically anthro, giant robots, wacky comedy, or non-fantastical historical dramas or such. </p><p>3. As much as I would love a 1-10 page ruleset, I think the general consensus is a preference for not-rules-light. At the same time, I don't think anything like GURPS, Hero System, Shadorun 1e, or Aftermath is necessary. People are used to 3e/4e/5e level of mechanical-character-differentiation, so a reasonable number of toggles to play with. </p><p>4. I think a sense of adventure, where leaping into action is as often as not the right response, is a plus. Combat shouldn't be excluded, I think.</p><p></p><p></p><p>I know it's practically sacrilege amongst online nerd-dom, but a significant portion of this group are not into anything anime-themed. That, and the sexual content, no matter how comedic or well-handled, is outside some comfort zones. If the game engine is used for other games, I would certainly be interested.</p><p></p><p>I love the concept of BitD. However, I am worried about having the time and energy to run it. Blades seems like it has a lot of tracking of resources and gang capabilities and faction relations/motivations and such. Do you find it to be the case?</p><p></p><p></p><p>These same players have been fine with the DCC funnel, so it is all about expectations. In this case, however, I think they are looking for less meaningless death, not more (but expected). Good points, though.</p></blockquote><p></p>
[QUOTE="Willie the Duck, post: 9039775, member: 6799660"] 1. Focus on character personality, roleplay, perhaps more robust general non-combat/non-spell resolution mechanics. Certainly better supporting* adventures where treasure hunting and combat are, at most, a subset of standard activities. [SIZE=1]*out of the box. Yes, I know you can do most anything with D&D if you put in enough effort. The point is to find (or at least try out) things purpose-fit to some of these things.[/SIZE] 2. I think Fantasy, Sci Fi, and urban fantasy would all be natural fits. Maybe Horror and Heist as well. Probably not anything like specifically anthro, giant robots, wacky comedy, or non-fantastical historical dramas or such. 3. As much as I would love a 1-10 page ruleset, I think the general consensus is a preference for not-rules-light. At the same time, I don't think anything like GURPS, Hero System, Shadorun 1e, or Aftermath is necessary. People are used to 3e/4e/5e level of mechanical-character-differentiation, so a reasonable number of toggles to play with. 4. I think a sense of adventure, where leaping into action is as often as not the right response, is a plus. Combat shouldn't be excluded, I think. I know it's practically sacrilege amongst online nerd-dom, but a significant portion of this group are not into anything anime-themed. That, and the sexual content, no matter how comedic or well-handled, is outside some comfort zones. If the game engine is used for other games, I would certainly be interested. I love the concept of BitD. However, I am worried about having the time and energy to run it. Blades seems like it has a lot of tracking of resources and gang capabilities and faction relations/motivations and such. Do you find it to be the case? These same players have been fine with the DCC funnel, so it is all about expectations. In this case, however, I think they are looking for less meaningless death, not more (but expected). Good points, though. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Good games specifically to showcase non-D&D TTRPGs
Top