Afrodyte
Explorer
Ahhh Calico, impuse buys are usually the most satisfying "forget the consequences im just gunna do it" hehehe. I hope it pays off for you mate
thanks a ton to you all btw, so much to work with now. Ive got there is no spoon and im having a look through it, will also check out those other systems.
Actually brings me back to another question, but interested in a more general sense, any suggestions for less complex, less combat strategy focused systems which ca be used for a more narrative focused game?
Like a system where playing to charcater gives you bonuses maybe or something just focused towards the storytelling side of it and less the exactly following of strategy?
I designed an RPG built entirely around this premise. Send me an e-mail, and I can either type it out or summarize it for you.