Yup, and there's nothing scientific about them. According to the description they emulate spell-casting by mimicking the words & gestures they've observed by watching 'real' spellcasters. That's not exactly a scientific approach, it's trial and error (let's call it an empiric approachThurbane said:Factotums get spells as spell like abilities...
irdeggman said:You might look at the artificer from eberron as a base.
Cam Banks said:Our War of the Lance sourcebook for Dragonlance features a new standard class, the master, which would be ideal. Masters choose a focus at 1st level, whether it's sage, performer, professional, or craftsman (Knowledge, Perform, Profession, or Craft) and get d20 Modern-style knacks based on that focus. They also get a wide selection of skills and are more or less supposed to be the PC-strength Expert.
Strife said:Does anyone know of what would be a good class for a scientist type character.
This is supposed to be a medieval setting that is slowly advancing to steampunk type. The Goal is for the character to be relatively low level around 2-3 and have no combat prowess or magic. I am thinking about making my own class but I didnt know if one already existed,
the character concept is a young Nicola Tesla
Thanks for any help