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Any good ideas for a good term for the mental equivalent of dodging? I can't think of a good term.... I'm designing a game (which may end up being just a homebrew) which has 8 Abilities:
Strength
Agility
Dexterity
Constitution
Intelligence
Awareness
Willpower
Influence
Attacks are against Dodge (10 + Agility)
And damage is determined by your Resistance check (=Constitution)
For mental damage, Willpower is used.
Now I want mental attacks to go against 10 + Perception but can't think of a good name for this... Anyone have any ideas?
Strength
Agility
Dexterity
Constitution
Intelligence
Awareness
Willpower
Influence
Attacks are against Dodge (10 + Agility)
And damage is determined by your Resistance check (=Constitution)
For mental damage, Willpower is used.
Now I want mental attacks to go against 10 + Perception but can't think of a good name for this... Anyone have any ideas?