• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Gorm Twoface defeats Kerall

"You call that a dragon? If you kick a city, you're just going to break your foot. By the way you avoid my gaze, I reckon you understand the end is near". Kerall uses the Dragon stance with dominating violence.

The dragon shreds the steppes as it invades the rain; dominates the edge of the rosewood!
 

log in or register to remove this ad

OOC: Early warning: I will be away and without internet connection from Monday till Thursday. So if this fight is not concluded till Sunday night, how about sudden death, at that point? I should be able to post a last move early on Monday.
 
Last edited:

OOC: Well... on Monday I resume going to university, so I'll be sorta busy too. I could wait. I don't like sudden death.
 

"Ah, young dragons! Now that is a good exchange!
Kerall's attack is more elaborate, but invading the rain? I don't know, I don't know..."


Round 16: Point to Gorm Twoface, Match Gorm!

"Well, that was it. Took a little longer than I expected.... I still got the two yen I stole from the ancient master's cookie box... I'll just make the advancements real quick, and then I go off to drinking!

Gorm: Won! You have now double the number of wins than losses! However, at 2-1, that is no big feat! You are now a Copper Sash 1.

Kerall: Well, the heavens haven't been on your side this time... again. It seems, the fates are agianst you - but don't give up, there's always sunshine after rain. You are now a yellow belt disgraced 1, Record of 2-6.

And now... argh, no, I'm called back again! You guys fought too long! Gorm! Here, take the two yen! At least these bastards won't get them back! Ha, HAAaaaaaAAAAAaaaaAAAAaaaaaaa..."


THIS MATCH IS OVER!
 

Kerall says: "Well... to the next time, big 'un. Here, take these two yen, according to the ancient rules", and then heads to the town to look for more fights. He isn't going to return to the dojo without at least a victory!

OOC: Nice and fun, nsruf! We might have a rematch - after some time... ;)
I've gotta give Gorm two yen, right?
 


From the 'special rules' paragraph in the 'path of the yen' section of the YB rules:
Likewise a sash who wins a fight may, if the loser has yen, claim a number of yen from the loser up to an amount equal to the sash's tier. [...] If the sash is the winner the other must pay if they are able.
So, you get 2 more yen from Kerall's purse.
 

OOC: Thanks for the match! And the money;)

The last move also earns Gorm 2 Yen, if I am not mistaken (doubled for Profiteer). So his total goes up to 5 Yen for the match, right?

BIC: "Look at you! Barely fit to crawl away, are you? Leave now and tell all your puny friends about me and my reasonable ogre-for-hire rates."

"Hu? We no kill and eat loser?"

"No, you fool! That would be uncivilized. Instead, we take his money and buy us some decent lunch at that tavern down the road. If they run away screaming, it is not our fault if they won't take payment..."

Gorm scratches his ugly head thoughtfully, while the other one looks after the rapidly disappearing judge:

"Damn, I wanted to ask him about his agent - so I don't end up with the same instant-delivery rubbish in my contract. I bet he didn't read the small print carefully."
 

nsruf said:
OOC: Thanks for the match! And the money;)

The last move also earns Gorm 2 Yen, if I am not mistaken (doubled for Profiteer). So his total goes up to 5 Yen for the match, right?

Well, read the judgement to the end... the judge gave his two yen to you!

Hah, this time I remembered it! :D
 

Berandor said:
Well, read the judgement to the end... the judge gave his two yen to you!

Hah, this time I remembered it! :D

OOC: I read that, I just wanted to make sure I got it all. So 1 yen for the caves move, 2 for the yen move from the judge and 2 from Kerall? In hindsight, I should have chosen a path with less bookkeeping;)
 
Last edited:

Into the Woods

Remove ads

Top