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Got the D&D 4e Starter Set...So whatcha wanna know?
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<blockquote data-quote="Imaro" data-source="post: 4515493" data-attributes="member: 48965"><p>Yes, I do think the DM side of it was done superbly...but D&D isn't a game for DM's only. Yeah someone, as the DM, can grab these people and say "Hey let's play"... and they can be up and running in a few minutes, but I think most players are gonna say..."Yeah, that was cool but what makes it different from any other adventure/fantasy boardgame or more special than playng Diablo/WoW/etc. that I am going to want to make the time commitment and money commitment to play in your game every week?". </p><p> </p><p>As far as the players not having work...yes pre-gens do that, but does every level have to be a total pre-gen? I mean if a player is coming back to play up to 3rd level I don't thnk they'll be bothered by actually having one or two choices to make that will shape their character.</p><p> </p><p>Another problem is that the adventure presented is almost 100% combat, so really playing boardgame tactical combat with pre-gens doesn't sound too thrilling or enticing for players with the alternatives that are available to people nowadays ( Why not just play Dungeons & Dragons Heroes on Xbox?). Granted the DM will have the tools to perhaps craft a better adventure than the one included, using just the starter set...but I don't really see what will keep the players interested enough to give him that chance.</p></blockquote><p></p>
[QUOTE="Imaro, post: 4515493, member: 48965"] Yes, I do think the DM side of it was done superbly...but D&D isn't a game for DM's only. Yeah someone, as the DM, can grab these people and say "Hey let's play"... and they can be up and running in a few minutes, but I think most players are gonna say..."Yeah, that was cool but what makes it different from any other adventure/fantasy boardgame or more special than playng Diablo/WoW/etc. that I am going to want to make the time commitment and money commitment to play in your game every week?". As far as the players not having work...yes pre-gens do that, but does every level have to be a total pre-gen? I mean if a player is coming back to play up to 3rd level I don't thnk they'll be bothered by actually having one or two choices to make that will shape their character. Another problem is that the adventure presented is almost 100% combat, so really playing boardgame tactical combat with pre-gens doesn't sound too thrilling or enticing for players with the alternatives that are available to people nowadays ( Why not just play Dungeons & Dragons Heroes on Xbox?). Granted the DM will have the tools to perhaps craft a better adventure than the one included, using just the starter set...but I don't really see what will keep the players interested enough to give him that chance. [/QUOTE]
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Got the D&D 4e Starter Set...So whatcha wanna know?
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