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Got the D&D 4e Starter Set...So whatcha wanna know?
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<blockquote data-quote="SlyFlourish" data-source="post: 4515575" data-attributes="member: 54840"><p><strong>Starter Set</strong></p><p></p><p>When my group played Keep on the Shadowfell, we used the pre-gens and are still using them now. It isn't like you get no choice at all, you get to pick which character you want to be. Granted you don't pick the race / class combo but for a new player that might be daunting. Saying "I want to be the dwarven fighter" or "I want to be the elven warlock" is probably enough of a selection for a brand - new - player.</p><p></p><p>To me, the box should have everything in it for a group to get together and play. It sounds like it does. Some hero minis would have been nice but I guess that would have upped the cost quite a bit. It probably works well with the tokens.</p><p></p><p>As far as having to pay $100 once you get into it, that's a bit of an inflated price. I love the monster manual and DMG but you really don't need either of them. In my regular game I reference them very rarely. The PHB gets passed around a lot but the other two books are really only needed if you're designing your own game - again not a task for a beginner.</p><p></p><p>So that means once you've spent the $13 for the basic set and your friends all love it, you pool some cash together and spend another $22 on the PHB. Now you can customize your characters all you want and play through all the material in the basic set with customized characters. If you go beyond level 3 (about 12 to 24 hours worth of play time) now you can invest in the MM and DMG or one of the other published adventures.</p><p></p><p>It seems to me the cost for a new player to scale up works out well. Sure there's a lot to buy but you don't NEED that much of it. Of course that comes from a guy that spends over $1000 a year on books, mins, dwarven forge, and other odds and ends for his hobby. Still, cheaper than golf.</p><p></p><p>Anyway, I feel like I'm reading a lot of soap-box opinions on this. It's either "Wizards is trying to sell us crack - free for the first vial" or its "This basic set of D&D is basic and that isn't the D&D I (as a 20 year vet) love playing". The set wasn't designed for us Enworlders, it's designed for the 14 year old kids who haven't tried it ever. I know I would have loved something like this when I first got started.</p></blockquote><p></p>
[QUOTE="SlyFlourish, post: 4515575, member: 54840"] [b]Starter Set[/b] When my group played Keep on the Shadowfell, we used the pre-gens and are still using them now. It isn't like you get no choice at all, you get to pick which character you want to be. Granted you don't pick the race / class combo but for a new player that might be daunting. Saying "I want to be the dwarven fighter" or "I want to be the elven warlock" is probably enough of a selection for a brand - new - player. To me, the box should have everything in it for a group to get together and play. It sounds like it does. Some hero minis would have been nice but I guess that would have upped the cost quite a bit. It probably works well with the tokens. As far as having to pay $100 once you get into it, that's a bit of an inflated price. I love the monster manual and DMG but you really don't need either of them. In my regular game I reference them very rarely. The PHB gets passed around a lot but the other two books are really only needed if you're designing your own game - again not a task for a beginner. So that means once you've spent the $13 for the basic set and your friends all love it, you pool some cash together and spend another $22 on the PHB. Now you can customize your characters all you want and play through all the material in the basic set with customized characters. If you go beyond level 3 (about 12 to 24 hours worth of play time) now you can invest in the MM and DMG or one of the other published adventures. It seems to me the cost for a new player to scale up works out well. Sure there's a lot to buy but you don't NEED that much of it. Of course that comes from a guy that spends over $1000 a year on books, mins, dwarven forge, and other odds and ends for his hobby. Still, cheaper than golf. Anyway, I feel like I'm reading a lot of soap-box opinions on this. It's either "Wizards is trying to sell us crack - free for the first vial" or its "This basic set of D&D is basic and that isn't the D&D I (as a 20 year vet) love playing". The set wasn't designed for us Enworlders, it's designed for the 14 year old kids who haven't tried it ever. I know I would have loved something like this when I first got started. [/QUOTE]
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Got the D&D 4e Starter Set...So whatcha wanna know?
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