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Got the D&D 4e Starter Set...So whatcha wanna know?
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<blockquote data-quote="Ulrick" data-source="post: 4515644" data-attributes="member: 775"><p>Here's my idea for the perfect Starter Set: </p><p></p><p>1. You can play at levels 1 to 3</p><p>2. You have four basic classes: fighter, wizard, cleric, rogue</p><p>3. You can generate characters--you may not get all the options from the corebooks, but enough to give a new player a taste of what's available.</p><p>4. Miniatures. Remember Hero Quest? Like that. They could make the game as in intro to the miniature battle as well. </p><p>5. Sample dungeon tiles. </p><p>6. A basic DM Guide.</p><p></p><p>Does anybody else remember Hero Quest? I played that game a lot growing up. It may pale in comparison to other RPGs, but it is a nice complete game. It's simple to run. It came with "toys."</p><p></p><p>The original 3.5 boxed set (the one with the Black Dragon, not the blue) had most of the six concepts. I've used that boxed set to introduce new gamers. I've given that boxed set as a gift. It works. That set hooked people to D&D.</p><p></p><p>This 4.0 starter set just seems like a bunch of cobbled together stuff from other sources. I'd hate to be the newbie to buy that Starter set, get hooked, then purchase the Giants dungeon tile set or Keep on the Shadowfell? I'd feel ripped off. </p><p></p><p>And the counters? Don't get me started.</p></blockquote><p></p>
[QUOTE="Ulrick, post: 4515644, member: 775"] Here's my idea for the perfect Starter Set: 1. You can play at levels 1 to 3 2. You have four basic classes: fighter, wizard, cleric, rogue 3. You can generate characters--you may not get all the options from the corebooks, but enough to give a new player a taste of what's available. 4. Miniatures. Remember Hero Quest? Like that. They could make the game as in intro to the miniature battle as well. 5. Sample dungeon tiles. 6. A basic DM Guide. Does anybody else remember Hero Quest? I played that game a lot growing up. It may pale in comparison to other RPGs, but it is a nice complete game. It's simple to run. It came with "toys." The original 3.5 boxed set (the one with the Black Dragon, not the blue) had most of the six concepts. I've used that boxed set to introduce new gamers. I've given that boxed set as a gift. It works. That set hooked people to D&D. This 4.0 starter set just seems like a bunch of cobbled together stuff from other sources. I'd hate to be the newbie to buy that Starter set, get hooked, then purchase the Giants dungeon tile set or Keep on the Shadowfell? I'd feel ripped off. And the counters? Don't get me started. [/QUOTE]
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Got the D&D 4e Starter Set...So whatcha wanna know?
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