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Got the D&D 4e Starter Set...So whatcha wanna know?
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<blockquote data-quote="Imaro" data-source="post: 4515678" data-attributes="member: 48965"><p>You know I just want to say for those claiming character creation is too complicated... No one claimed it had to be the totality of character generation in the box, but what it should foster is some kind of investment and attachment to one's character...otherwise why not play FFVII? It's $19.99 (even cheaper used), has a pre-gen for you...more hours of play than you'll get out of the starter set and the graphics look better than the 2d tokens. Honestly I feel like you all are underestimating children. My son is nine and some of the videogames he plays are more complicated (and even have similar "power" structures to 4e's system) than the creation of a character in 4e.</p><p></p><p>I think another point most people are missing is that D&D has to compete with other forms of entertainment (some remarkably similar to what it opffers), if it wants to broaden it's appeal and market share. There are two ways to do this...do something better than they do it, or do something different than they do it.</p><p></p><p>The D&D starter set gets this right with the DM side of things...because that is actually something D&D <strong>can</strong> do better than videogames, boardgames, etc. They give you the tools to be a really good DM in the starter set, and I have continuously applauded the set for that...but I'm not going to ignore where it falls down. </p><p></p><p>If you have a group with 1 DM and 5 players...that means majority of the group are players and regardless of how interesting the DM finds it, if five of your friends say it sucks, was boring or just meh...more than likely you all will move on to something else. On the players side of things the thing D&D <strong>can</strong> do to be better than other similar forms of entertainment is allow you to customize your character on a more personal level (though even now games like Fable and Fable 2 are infringing on this territory). Also...It sure ain't the whole playing with a group thing anymore as computer and console gaming both easily accommodate this now. </p><p></p><p>This I think is why D&D will never be as popular as it once was...it's a whole new playing field now and you got to evolve or die. Half-stepping isn't going to cut it, when there is so much out there to compete with. I feel like some posters are only thinking about what was available and possible in the past (when they got into D&D) as far as recreational and leisure activities and think it's the same now...it's not.</p><p></p><p>SIDE NOTE: I have decided not to do the comparison between the 3.5 Basic Set and the 4e Starter Set as I just don't see it going very well if I do.</p></blockquote><p></p>
[QUOTE="Imaro, post: 4515678, member: 48965"] You know I just want to say for those claiming character creation is too complicated... No one claimed it had to be the totality of character generation in the box, but what it should foster is some kind of investment and attachment to one's character...otherwise why not play FFVII? It's $19.99 (even cheaper used), has a pre-gen for you...more hours of play than you'll get out of the starter set and the graphics look better than the 2d tokens. Honestly I feel like you all are underestimating children. My son is nine and some of the videogames he plays are more complicated (and even have similar "power" structures to 4e's system) than the creation of a character in 4e. I think another point most people are missing is that D&D has to compete with other forms of entertainment (some remarkably similar to what it opffers), if it wants to broaden it's appeal and market share. There are two ways to do this...do something better than they do it, or do something different than they do it. The D&D starter set gets this right with the DM side of things...because that is actually something D&D [B]can[/B] do better than videogames, boardgames, etc. They give you the tools to be a really good DM in the starter set, and I have continuously applauded the set for that...but I'm not going to ignore where it falls down. If you have a group with 1 DM and 5 players...that means majority of the group are players and regardless of how interesting the DM finds it, if five of your friends say it sucks, was boring or just meh...more than likely you all will move on to something else. On the players side of things the thing D&D [B]can[/B] do to be better than other similar forms of entertainment is allow you to customize your character on a more personal level (though even now games like Fable and Fable 2 are infringing on this territory). Also...It sure ain't the whole playing with a group thing anymore as computer and console gaming both easily accommodate this now. This I think is why D&D will never be as popular as it once was...it's a whole new playing field now and you got to evolve or die. Half-stepping isn't going to cut it, when there is so much out there to compete with. I feel like some posters are only thinking about what was available and possible in the past (when they got into D&D) as far as recreational and leisure activities and think it's the same now...it's not. SIDE NOTE: I have decided not to do the comparison between the 3.5 Basic Set and the 4e Starter Set as I just don't see it going very well if I do. [/QUOTE]
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Got the D&D 4e Starter Set...So whatcha wanna know?
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