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[GP] A Game of Politics
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<blockquote data-quote="Nephtys" data-source="post: 2489327" data-attributes="member: 31780"><p>Alessa smiles "You keep tickling it and maybe it will laugh itself to death. I'll give it something more to play with..." </p><p> </p><p>She raises her voice in a beautiful incantation and brings a swarm of spiders into being, crawling all over the hysterical Hydra (occupying the same area).</p><p> </p><p>(ooc: Summon Swarm: Spiders)</p><p> </p><p>[sblock]</p><p>SPIDER SWARM</p><p></p><p></p><p></p><p><span style="font-size: 10px">Diminutive Vermin (Swarm)</span></p><p></p><p><strong><span style="font-size: 10px">Hit Dice:</span></strong></p><p></p><p><span style="font-size: 10px">2d8 (9 hp)</span></p><p></p><p><strong><span style="font-size: 10px">Initiative:</span></strong></p><p></p><p><span style="font-size: 10px">+3</span></p><p></p><p><strong><span style="font-size: 10px">Speed:</span></strong></p><p></p><p><span style="font-size: 10px">20 ft. (4 squares), climb 20 ft.</span></p><p></p><p><strong><span style="font-size: 10px">Armor Class:</span></strong></p><p></p><p><span style="font-size: 10px">17 (+4 size, +3 Dex), touch 17, flat-footed 14</span></p><p></p><p><strong><span style="font-size: 10px">Base Attack/Grapple:</span></strong></p><p></p><p><span style="font-size: 10px">+1/—</span></p><p></p><p><strong><span style="font-size: 10px">Attack:</span></strong></p><p></p><p><span style="font-size: 10px">Swarm (1d6 plus poison)</span></p><p></p><p><strong><span style="font-size: 10px">Full Attack:</span></strong></p><p></p><p><span style="font-size: 10px">Swarm (1d6 plus poison)</span></p><p></p><p><strong><span style="font-size: 10px">Space/Reach:</span></strong></p><p></p><p><span style="font-size: 10px">10 ft./0 ft.</span></p><p></p><p><strong><span style="font-size: 10px">Special Attacks:</span></strong></p><p></p><p><span style="font-size: 10px">Distraction, poison</span></p><p></p><p><strong><span style="font-size: 10px">Special Qualities:</span></strong></p><p></p><p><span style="font-size: 10px">Darkvision 60 ft., swarm traits, tremorsense 30 ft., vermin traits</span></p><p></p><p><strong><span style="font-size: 10px">Saves:</span></strong></p><p></p><p><span style="font-size: 10px">Fort +3, Ref +3, Will +0</span></p><p></p><p><strong><span style="font-size: 10px">Abilities:</span></strong></p><p></p><p><span style="font-size: 10px">Str 1, Dex 17, Con 10, Int —, Wis 10, Cha 2</span></p><p></p><p><strong><span style="font-size: 10px">Skills:</span></strong></p><p></p><p><span style="font-size: 10px">Climb +11, Listen +4, Spot +4</span></p><p></p><p><strong><span style="font-size: 10px">Environment:</span></strong></p><p></p><p><span style="font-size: 10px">Warm forests</span></p><p></p><p><strong><span style="font-size: 10px">Organization:</span></strong></p><p></p><p><span style="font-size: 10px">Solitary, tangle (2–4 swarms), or colony (7–12 swarms)</span></p><p></p><p><strong><span style="font-size: 10px">Challenge Rating:</span></strong></p><p></p><p><span style="font-size: 10px">1</span></p><p></p><p><strong><span style="font-size: 10px">Treasure:</span></strong></p><p></p><p><span style="font-size: 10px">None</span></p><p></p><p><strong><span style="font-size: 10px">Alignment:</span></strong></p><p></p><p><span style="font-size: 10px">Always neutral</span></p><p></p><p><strong><span style="font-size: 10px">Advancement:</span></strong></p><p></p><p><span style="font-size: 10px">None</span></p><p></p><p><strong><span style="font-size: 10px">Level Adjustment:</span></strong></p><p></p><p><span style="font-size: 10px">—</span></p><p></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">Combat</span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px"></span><span style="font-size: 10px">A spider swarm seeks to surround and attack any living prey it encounters. A swarm deals 1d6 points of damage to any creature whose space it occupies at the end of its move.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Distraction (Ex):</strong> Any living creature that begins its turn with a spider swarm in its space must succeed on a DC 11 Fortitude save or be nauseated for 1 round. The save DC is Constitution-based.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Poison (Ex): </strong>Injury, Fortitude DC 11, initial and secondary damage 1d3 Str. The save DC is Constitution-based.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"></span>COMBAT</p><p></p><p><span style="font-size: 10px">In order to attack, a single swarm moves into opponents’ spaces, which provokes an attack of opportunity. It can occupy the same space as a creature of any size, since it crawls all over its prey, but remains a creature with a 10-foot space. Swarms never make attacks of opportunity, but they can provoke attacks of opportunity.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">Unlike other creatures with a 10-foot space, a swarm is shapeable. It can occupy any four contiguous squares, and it can squeeze through any space large enough to contain one of its component creatures.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"></span><span style="font-size: 12px">Vulnerabilities of Swarms</span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px"></span><span style="font-size: 10px">Swarms are extremely difficult to fight with physical attacks. However, they have a few special vulnerabilities,</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">as follows:</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">A lit torch swung as an improvised weapon deals 1d3 points of fire damage per hit.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">A weapon with a special ability such as flaming or frost deals its full energy damage with each hit, even if the weapon’s normal damage can’t affect the swarm.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">A lit lantern can be used as a thrown weapon, dealing 1d4 points of fire damage to all creatures in squares adjacent to where it breaks.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"></span>[/sblock]</p></blockquote><p></p>
[QUOTE="Nephtys, post: 2489327, member: 31780"] Alessa smiles "You keep tickling it and maybe it will laugh itself to death. I'll give it something more to play with..." She raises her voice in a beautiful incantation and brings a swarm of spiders into being, crawling all over the hysterical Hydra (occupying the same area). (ooc: Summon Swarm: Spiders) [sblock] SPIDER SWARM [b][size=2][/size][/b][size=2][/size] [size=2]Diminutive Vermin (Swarm)[/size] [b][size=2]Hit Dice:[/size][/b][size=2][/size] [size=2]2d8 (9 hp)[/size] [b][size=2]Initiative:[/size][/b][size=2][/size] [size=2]+3[/size] [b][size=2]Speed:[/size][/b][size=2][/size] [size=2]20 ft. (4 squares), climb 20 ft.[/size] [b][size=2]Armor Class:[/size][/b][size=2][/size] [size=2]17 (+4 size, +3 Dex), touch 17, flat-footed 14[/size] [b][size=2]Base Attack/Grapple:[/size][/b][size=2][/size] [size=2]+1/—[/size] [b][size=2]Attack:[/size][/b][size=2][/size] [size=2]Swarm (1d6 plus poison)[/size] [b][size=2]Full Attack:[/size][/b][size=2][/size] [size=2]Swarm (1d6 plus poison)[/size] [b][size=2]Space/Reach:[/size][/b][size=2][/size] [size=2]10 ft./0 ft.[/size] [b][size=2]Special Attacks:[/size][/b][size=2][/size] [size=2]Distraction, poison[/size] [b][size=2]Special Qualities:[/size][/b][size=2][/size] [size=2]Darkvision 60 ft., swarm traits, tremorsense 30 ft., vermin traits[/size] [b][size=2]Saves:[/size][/b][size=2][/size] [size=2]Fort +3, Ref +3, Will +0[/size] [b][size=2]Abilities:[/size][/b][size=2][/size] [size=2]Str 1, Dex 17, Con 10, Int —, Wis 10, Cha 2[/size] [b][size=2]Skills:[/size][/b][size=2][/size] [size=2]Climb +11, Listen +4, Spot +4[/size] [b][size=2]Environment:[/size][/b][size=2][/size] [size=2]Warm forests[/size] [b][size=2]Organization:[/size][/b][size=2][/size] [size=2]Solitary, tangle (2–4 swarms), or colony (7–12 swarms)[/size] [b][size=2]Challenge Rating:[/size][/b][size=2][/size] [size=2]1[/size] [b][size=2]Treasure:[/size][/b][size=2][/size] [size=2]None[/size] [b][size=2]Alignment:[/size][/b][size=2][/size] [size=2]Always neutral[/size] [b][size=2]Advancement:[/size][/b][size=2][/size] [size=2]None[/size] [b][size=2]Level Adjustment:[/size][/b][size=2][/size] [size=2]—[/size] [size=3] Combat [/size][size=2]A spider swarm seeks to surround and attack any living prey it encounters. A swarm deals 1d6 points of damage to any creature whose space it occupies at the end of its move. [b]Distraction (Ex):[/b] Any living creature that begins its turn with a spider swarm in its space must succeed on a DC 11 Fortitude save or be nauseated for 1 round. The save DC is Constitution-based. [b]Poison (Ex): [/b]Injury, Fortitude DC 11, initial and secondary damage 1d3 Str. The save DC is Constitution-based. [/size]COMBAT [size=2]In order to attack, a single swarm moves into opponents’ spaces, which provokes an attack of opportunity. It can occupy the same space as a creature of any size, since it crawls all over its prey, but remains a creature with a 10-foot space. Swarms never make attacks of opportunity, but they can provoke attacks of opportunity. Unlike other creatures with a 10-foot space, a swarm is shapeable. It can occupy any four contiguous squares, and it can squeeze through any space large enough to contain one of its component creatures. [/size][size=3]Vulnerabilities of Swarms [/size][size=2]Swarms are extremely difficult to fight with physical attacks. However, they have a few special vulnerabilities, as follows: A lit torch swung as an improvised weapon deals 1d3 points of fire damage per hit. A weapon with a special ability such as flaming or frost deals its full energy damage with each hit, even if the weapon’s normal damage can’t affect the swarm. A lit lantern can be used as a thrown weapon, dealing 1d4 points of fire damage to all creatures in squares adjacent to where it breaks. [/size][/sblock] [/QUOTE]
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