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Grab and Grappling Strike
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<blockquote data-quote="Ferghis" data-source="post: 5651054" data-attributes="member: 40483"><p>In your answer to 1, you're saying that the grab that ensues when the power hits is a special grab that can't be renewed or sustained. Ok.</p><p></p><p>Let's use Wrestler's Gloves: "Gain a +1 item bonus to grab attacks... Published in Adventurer's Vault, page(s) 137."</p><p></p><p>The item property of this waist-slot item (not weapon) says: "Gain reach 2 for purposes of grab attacks. Also, you do not need a free hand to make a grab attack. Published in Adventurer's Vault, page(s) 166."</p><p></p><p>I can't say that I'm certain that "grab attacks" means only the universal power, but I was inclined to think so as well.</p><p></p><p>It's a limitation for the universal grab attack, as listed under the target: "You can attempt to grab a creature that is smaller than you, the same size category as you, or one category larger than you. The creature must be within your melee reach (don’t count extra reach from a weapon)."</p><p></p><p>If what you're saying is correct, then <strong>this brawler power (and many other brawler powers) can grab, immobilize and move a gargantuan beast</strong>. Until here, I was with you, but that last conclusion is too counter-intuitive. I don't think the designers were being particularly mindful of the brawler's powers when they wrote items and feats that were published earlier. I would love to find something that was absolutely clarifying in RAW, but I'm more hopeful to find some indication as to RAI.</p></blockquote><p></p>
[QUOTE="Ferghis, post: 5651054, member: 40483"] In your answer to 1, you're saying that the grab that ensues when the power hits is a special grab that can't be renewed or sustained. Ok. Let's use Wrestler's Gloves: "Gain a +1 item bonus to grab attacks... Published in Adventurer's Vault, page(s) 137." The item property of this waist-slot item (not weapon) says: "Gain reach 2 for purposes of grab attacks. Also, you do not need a free hand to make a grab attack. Published in Adventurer's Vault, page(s) 166." I can't say that I'm certain that "grab attacks" means only the universal power, but I was inclined to think so as well. It's a limitation for the universal grab attack, as listed under the target: "You can attempt to grab a creature that is smaller than you, the same size category as you, or one category larger than you. The creature must be within your melee reach (don’t count extra reach from a weapon)." If what you're saying is correct, then [b]this brawler power (and many other brawler powers) can grab, immobilize and move a gargantuan beast[/b]. Until here, I was with you, but that last conclusion is too counter-intuitive. I don't think the designers were being particularly mindful of the brawler's powers when they wrote items and feats that were published earlier. I would love to find something that was absolutely clarifying in RAW, but I'm more hopeful to find some indication as to RAI. [/QUOTE]
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