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Grab and Grappling Strike
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5652189" data-attributes="member: 82106"><p>I agree with you OT, from a RAW perspective Grappling Strike is not Grab, they are separate powers. The use of the WORD grab in the text of Grappling Strike is where the confusion arises. The phrase '<em> and you grab the target.</em>' IMHO is best read as '<em>The Grabbed condition is applied to the target.</em>' Part of why it may have come out awkwardly is that Grabbed is not really exactly a condition that applies to a specific creature, it is more a relative state existing between TWO creatures, the grabber and the grabbee. It isn't even listed as a condition. </p><p></p><p>As far as RAI goes... That's a tough one. Do items that enhance grabs work on Grappling Strike? Well, it isn't JUST a grab, it is also a melee attack with a weapon, so are those bonuses really appropriate? A +1 item bonus to attacks is pretty nice if you can apply it to your primary at-will AND all OAs. I think that goes a bit beyond what the gloves were intended to give you, though it isn't going to break the game. </p><p></p><p>It would seem LOGICAL that grabbing huge creatures would not work. Yet that would be a significant limitation for a character who's main shtick is grabbing stuff. I don't think anyone can make the call on that except the DM at the table who knows the tastes of the group, how often it will come up, and what sort of feel the game has (I can imagine a rather fanciful game where having the fighter swing huge dragons around by the tail and slam them against the floor might be entirely in keeping with the game, but that same thing would feel completely absurd and atmosphere wrecking in a gritty survivalist themed game).</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5652189, member: 82106"] I agree with you OT, from a RAW perspective Grappling Strike is not Grab, they are separate powers. The use of the WORD grab in the text of Grappling Strike is where the confusion arises. The phrase '[i] and you grab the target.[/i]' IMHO is best read as '[I]The Grabbed condition is applied to the target.[/I]' Part of why it may have come out awkwardly is that Grabbed is not really exactly a condition that applies to a specific creature, it is more a relative state existing between TWO creatures, the grabber and the grabbee. It isn't even listed as a condition. As far as RAI goes... That's a tough one. Do items that enhance grabs work on Grappling Strike? Well, it isn't JUST a grab, it is also a melee attack with a weapon, so are those bonuses really appropriate? A +1 item bonus to attacks is pretty nice if you can apply it to your primary at-will AND all OAs. I think that goes a bit beyond what the gloves were intended to give you, though it isn't going to break the game. It would seem LOGICAL that grabbing huge creatures would not work. Yet that would be a significant limitation for a character who's main shtick is grabbing stuff. I don't think anyone can make the call on that except the DM at the table who knows the tastes of the group, how often it will come up, and what sort of feel the game has (I can imagine a rather fanciful game where having the fighter swing huge dragons around by the tail and slam them against the floor might be entirely in keeping with the game, but that same thing would feel completely absurd and atmosphere wrecking in a gritty survivalist themed game). [/QUOTE]
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