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Grabbing something in the dark
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<blockquote data-quote="jgsugden" data-source="post: 8683194" data-attributes="member: 2629"><p>I would have the character roll a Perception check. I'd set a DC in my mind - let's call it 13 based upon your description - to identify the square where the ally fell. Then they'd also use that perception roll to determine where the unseen unengaged ghasts are [HOUSE RULE: When a creature is rendered invisible by magic, I give them an automatic stealth check at disadvantage to hide immediately if they are not actively making sound]. </p><p></p><p>If they just miss that DC, they'll target the wrong square and have to waste time guessing the correct one, all the time risking OAs from the ghasts as they move from square to square searching. </p><p></p><p>If they hit the DC, they can find the body and drag it off. I'd check to see if they can lift tghe body (in addition to their normal gear) to determine if they have to drag it and be slowed, or can carry it away at full speed. Either way, they're likely going to be attacked by those ghasts before they can flee.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8683194, member: 2629"] I would have the character roll a Perception check. I'd set a DC in my mind - let's call it 13 based upon your description - to identify the square where the ally fell. Then they'd also use that perception roll to determine where the unseen unengaged ghasts are [HOUSE RULE: When a creature is rendered invisible by magic, I give them an automatic stealth check at disadvantage to hide immediately if they are not actively making sound]. If they just miss that DC, they'll target the wrong square and have to waste time guessing the correct one, all the time risking OAs from the ghasts as they move from square to square searching. If they hit the DC, they can find the body and drag it off. I'd check to see if they can lift tghe body (in addition to their normal gear) to determine if they have to drag it and be slowed, or can carry it away at full speed. Either way, they're likely going to be attacked by those ghasts before they can flee. [/QUOTE]
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