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<blockquote data-quote="giant.robot" data-source="post: 9157523" data-attributes="member: 93119"><p>I'm not going to make any claims that D6 is mechanically perfect or anything (Wookies in armor etc) but a lot of the <em>potential </em>problems with Jedi are mitigated/modulated with MAPs and slow character progression. </p><p></p><p>A lot of Force powers require multiple Force skill rolls which means the character is hit with MAPs. You need fairly high Force skill ratings to be able to use powers in the heat of combat and actually do stuff. To be able to pull off some stunts seen in the movies would require the use of Force points and uncommonly good rolls.</p><p></p><p>A Force using character also shouldn't become a Jedi Master in the second session of the game. If PCs start to look like the stats in the books for Luke and Han the GM has probably been giving out way too many character points or you've been playing regularly for years.</p><p></p><p>Even when Force users start to get powerful they're not invincible. Opponents with a jet pack and explosives will keep a high powered Force user humble. They also stand a very good chance of collecting Dark Side Points. Stuff Han Solo could shrug off as "Ain't I a stinker" will give any Force user pause. Or at least it should. GMs shouldn't allow Force users to go ape naughty word unless that's the game everyone wants to play.</p></blockquote><p></p>
[QUOTE="giant.robot, post: 9157523, member: 93119"] I'm not going to make any claims that D6 is mechanically perfect or anything (Wookies in armor etc) but a lot of the [I]potential [/I]problems with Jedi are mitigated/modulated with MAPs and slow character progression. A lot of Force powers require multiple Force skill rolls which means the character is hit with MAPs. You need fairly high Force skill ratings to be able to use powers in the heat of combat and actually do stuff. To be able to pull off some stunts seen in the movies would require the use of Force points and uncommonly good rolls. A Force using character also shouldn't become a Jedi Master in the second session of the game. If PCs start to look like the stats in the books for Luke and Han the GM has probably been giving out way too many character points or you've been playing regularly for years. Even when Force users start to get powerful they're not invincible. Opponents with a jet pack and explosives will keep a high powered Force user humble. They also stand a very good chance of collecting Dark Side Points. Stuff Han Solo could shrug off as "Ain't I a stinker" will give any Force user pause. Or at least it should. GMs shouldn't allow Force users to go ape naughty word unless that's the game everyone wants to play. [/QUOTE]
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