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<blockquote data-quote="MGibster" data-source="post: 9140835" data-attributes="member: 4534"><p>The skill Dropping is the final straw that broke my group. We were playing our Delta Green campaign when one of the PCs wanted to drop a heavy object on an NPC from the 2nd story of a house. I think it defaulted to Dexterity -4 and the player just looked at me and said, "This is %#%ing stupid." </p><p></p><p></p><p>Car Wars, Starfleet Battles, and Battletech came from an era where war games were fairly complicated. I don't think they were frustrated video game developer who turned to pen & paper, I just think the expectations were different back then. I enjoyed all three of those games back in the day, but I sure don't want to mess with them now. I gave up even trying to find SFB players in the early 2000s and it had been almost a decade since I had last played it. </p><p></p><p>There was a shareware game called Intra-Galactic Battles that was pretty much just Starfleet Battles that made the rounds in the early 1990s. You could play as the Federation, Orions, Klingons, and Orions (though I think they Klingons were called something else). And holy cow! I just tried to play it through an emulator and I don't have the patience even for that. </p><p></p><p>But those kinds of games have waned in popuarity over the years along with GURPS. It used to be that I could go to the game store and see dozens of GURPS books on the shelves, but that stopped in the 1990s. While I think GURPS is an excellent game, I would have to agree with many of the criticisms that have been written in this thread.</p></blockquote><p></p>
[QUOTE="MGibster, post: 9140835, member: 4534"] The skill Dropping is the final straw that broke my group. We were playing our Delta Green campaign when one of the PCs wanted to drop a heavy object on an NPC from the 2nd story of a house. I think it defaulted to Dexterity -4 and the player just looked at me and said, "This is %#%ing stupid." Car Wars, Starfleet Battles, and Battletech came from an era where war games were fairly complicated. I don't think they were frustrated video game developer who turned to pen & paper, I just think the expectations were different back then. I enjoyed all three of those games back in the day, but I sure don't want to mess with them now. I gave up even trying to find SFB players in the early 2000s and it had been almost a decade since I had last played it. There was a shareware game called Intra-Galactic Battles that was pretty much just Starfleet Battles that made the rounds in the early 1990s. You could play as the Federation, Orions, Klingons, and Orions (though I think they Klingons were called something else). And holy cow! I just tried to play it through an emulator and I don't have the patience even for that. But those kinds of games have waned in popuarity over the years along with GURPS. It used to be that I could go to the game store and see dozens of GURPS books on the shelves, but that stopped in the 1990s. While I think GURPS is an excellent game, I would have to agree with many of the criticisms that have been written in this thread. [/QUOTE]
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