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<blockquote data-quote="FormerlyHemlock" data-source="post: 9146618" data-attributes="member: 6787650"><p>In all RPGs, speed and pacing are key to fun, and practice is key to speed. The attack/retreat/defense/damage loop is the most complicated thing in GURPS, but it's also something that can and should be reduced to only a few seconds:</p><p></p><p><em>GM: Kared, the peshkali attacks you in a whirlwind of blades! [rolls a handful of dice, or pushes a button six times on a dice app]</em></p><p><em></em></p><p><em>Kared: I retreat, parrying furiously! [Both GM and Kared know that Kared will have to Dodge after the first three parries, so he doesn't say that out loud.]</em></p><p><em></em></p><p><em>GM: [counts dice] Four successes! Defend at -1.</em></p><p><em></em></p><p><em>Kared: [rolls dice] Parry, parry, failed parry.</em></p><p><em></em></p><p><em>GM: [glances down, rolls again twice, checks a table on the GM screen] That's, uh, 17 cutting damage to the face. You take 25 points of injury. Roll knockdown at -5.</em></p><p><em></em></p><p><em>Kared: [rolls three times] I'm not dead or unconscious, but I am stunned. And prone.</em></p><p><em></em></p><p><em>GM: The peshkali finishes its attack routine. What was your fourth defense roll? [rolling]</em></p><p><em></em></p><p><em>Kared: A 6.</em></p><p><em></em></p><p><em>GM: You've got a -7 penalty for being stunned and prone, and -4 to Dodge for being wounded. I think it still hits you, for [glances down] 12 cutting damage to the torso. Is that 10 points of injury?</em></p><p><em></em></p><p><em>Kared: [glumly] 9. I have DR 6. [rolls another death check] At least I'm still alive. Argua, help me!</em></p><p></p><p>That's six attacks in about a minute.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 9146618, member: 6787650"] In all RPGs, speed and pacing are key to fun, and practice is key to speed. The attack/retreat/defense/damage loop is the most complicated thing in GURPS, but it's also something that can and should be reduced to only a few seconds: [I]GM: Kared, the peshkali attacks you in a whirlwind of blades! [rolls a handful of dice, or pushes a button six times on a dice app] Kared: I retreat, parrying furiously! [Both GM and Kared know that Kared will have to Dodge after the first three parries, so he doesn't say that out loud.] GM: [counts dice] Four successes! Defend at -1. Kared: [rolls dice] Parry, parry, failed parry. GM: [glances down, rolls again twice, checks a table on the GM screen] That's, uh, 17 cutting damage to the face. You take 25 points of injury. Roll knockdown at -5. Kared: [rolls three times] I'm not dead or unconscious, but I am stunned. And prone. GM: The peshkali finishes its attack routine. What was your fourth defense roll? [rolling] Kared: A 6. GM: You've got a -7 penalty for being stunned and prone, and -4 to Dodge for being wounded. I think it still hits you, for [glances down] 12 cutting damage to the torso. Is that 10 points of injury? Kared: [glumly] 9. I have DR 6. [rolls another death check] At least I'm still alive. Argua, help me![/i] That's six attacks in about a minute. [/QUOTE]
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