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<blockquote data-quote="FormerlyHemlock" data-source="post: 9179963" data-attributes="member: 6787650"><p>To be fair, Kromm isn't the one who makes business decisions about GURPS direction. Illustrative KrommQuote:</p><p></p><p><em>However, whether any of the suggestions are things SJ Games could act on isn't for me to say . . . I'm a long-term contractor, not an employee, much less senior staff with a deciding vote. If you're asking me to share my feelings – which is to say, you're asking a guy on the Internet his opinion – I can say only what I'd like to see as a content-creator and gamer with an inside track:</em></p><p><em></em></p><p><em>...I feel that with or without any of the above, an OGL approach would grow the game's player base and market share. It's beyond my scope of practice to say whether that would be worth the hit to GURPS's or SJ Games' sales and reputation caused by the occasional stinkers that throwing open the doors inevitably generates . . . Gamers are demonstrably bad at separating authors from one another and from their editors, and all of those from publishers (I mean, people talk about me as if I were staff, and say "GURPS should do . . ." as if the game were a publisher), so I could see SJ Games being blamed for things it didn't publish.</em></p><p></p><p>Source: <a href="https://forums.sjgames.com/showpost.php?p=2435941&postcount=602" target="_blank">Steve Jackson Games Forums - View Single Post - GURPS News updated</a></p><p></p><p>So it's probably either Steve Jackson who's responsible for even recent GURPS marketing and licensing decisions.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 9179963, member: 6787650"] To be fair, Kromm isn't the one who makes business decisions about GURPS direction. Illustrative KrommQuote: [I]However, whether any of the suggestions are things SJ Games could act on isn't for me to say . . . I'm a long-term contractor, not an employee, much less senior staff with a deciding vote. If you're asking me to share my feelings – which is to say, you're asking a guy on the Internet his opinion – I can say only what I'd like to see as a content-creator and gamer with an inside track: ...I feel that with or without any of the above, an OGL approach would grow the game's player base and market share. It's beyond my scope of practice to say whether that would be worth the hit to GURPS's or SJ Games' sales and reputation caused by the occasional stinkers that throwing open the doors inevitably generates . . . Gamers are demonstrably bad at separating authors from one another and from their editors, and all of those from publishers (I mean, people talk about me as if I were staff, and say "GURPS should do . . ." as if the game were a publisher), so I could see SJ Games being blamed for things it didn't publish.[/I] Source: [URL='https://forums.sjgames.com/showpost.php?p=2435941&postcount=602']Steve Jackson Games Forums - View Single Post - GURPS News updated[/URL] So it's probably either Steve Jackson who's responsible for even recent GURPS marketing and licensing decisions. [/QUOTE]
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