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<blockquote data-quote="AbdulAlhazred" data-source="post: 9147102" data-attributes="member: 82106"><p>I think this is more by contrast with things like D&D which are terrible at anything short (I mean, you CAN play one-shots of course, but you have to make some serious accommodations and its not the same as normal play). I've played in PbtA and FitD games that lasted over a year of weekly play. Maybe some people wouldn't consider that 'long term' but it is surely far more than some throw-away little thing as you seem to be implying. </p><p></p><p>I mean, you tell me, maybe you are literally trying to say that not aiming for multi-year epic campaign play is a misuse of the medium. If so I'd have to disagree. I think my comparison of different schools of painting is actually pretty apt, and we see it here. Every school brings out certain things in the medium, and likely deemphasizes others. This is normal and is not 'misuse'. It is simply EXPLORATION of all the dimensions. </p><p></p><p>Trad D&D style games allow for fairly fixed 'paths' to be authored by an adventure designer and then played out, being interpreted through the lens of a given GM and players, but with the focus on setting and situation, not really the characters themselves. This is a perfectly fine kind of play, and it works! It just can't do some things. Just as Titian would achieve certain things in a painting, but could never produce the images of Picasso, so you cannot get the play experience of our Stonetop game from D&D, it simply won't happen. To try to say that only one of these is a valid use of the medium is worse than silly, its an affront to the whole endeavor!</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 9147102, member: 82106"] I think this is more by contrast with things like D&D which are terrible at anything short (I mean, you CAN play one-shots of course, but you have to make some serious accommodations and its not the same as normal play). I've played in PbtA and FitD games that lasted over a year of weekly play. Maybe some people wouldn't consider that 'long term' but it is surely far more than some throw-away little thing as you seem to be implying. I mean, you tell me, maybe you are literally trying to say that not aiming for multi-year epic campaign play is a misuse of the medium. If so I'd have to disagree. I think my comparison of different schools of painting is actually pretty apt, and we see it here. Every school brings out certain things in the medium, and likely deemphasizes others. This is normal and is not 'misuse'. It is simply EXPLORATION of all the dimensions. Trad D&D style games allow for fairly fixed 'paths' to be authored by an adventure designer and then played out, being interpreted through the lens of a given GM and players, but with the focus on setting and situation, not really the characters themselves. This is a perfectly fine kind of play, and it works! It just can't do some things. Just as Titian would achieve certain things in a painting, but could never produce the images of Picasso, so you cannot get the play experience of our Stonetop game from D&D, it simply won't happen. To try to say that only one of these is a valid use of the medium is worse than silly, its an affront to the whole endeavor! [/QUOTE]
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