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Gran March Adventure (OOC)
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<blockquote data-quote="Zadam" data-source="post: 3662369" data-attributes="member: 30468"><p>Hello, just come back to enworld after a bit of an absence and saw this post... Sounds like fun, any chance you have a free slot?</p><p></p><p>EDIT: May as well submit a character while I am here...</p><p></p><p>[CODE]Name: Fenwick Smith</p><p>Class: Cleric 1 </p><p>Race: Human</p><p>Size: M</p><p>Gender: Male</p><p>Alignment: LE</p><p>Deity: </p><p></p><p>Level: 1 XP: 0 BAB: +0 HP: 10 (1d8+2)</p><p></p><p>Roll: http://invisiblecastle.com/find.py?a=show&id=1172453</p><p></p><p>Str: 12 (+1)</p><p>Dex: 9 (-1)</p><p>Con: 14 (+2)</p><p>Int: 15 (+2)</p><p>Wis: 17 (+3) Bonus spells: +1 1st, +1 2nd, +1 3rd</p><p>Cha: 6 (-2)</p><p></p><p> Base Armor Shld Dex Size Nat Misc Total</p><p>Armor: 10 +4 +2 -1 +0 +0 +0 15</p><p>Touch: 9 Flatfooted: 16</p><p></p><p>Spell Res: None</p><p>Dmg Red: None</p><p></p><p> Total Base Mod Misc</p><p>Fort: +4 +2 +2 --</p><p>Ref: -1 +0 -1 --</p><p>Will: +5 +2 +3 --</p><p>Notes:</p><p></p><p>Weapon Attack Damage Critical Range</p><p>Club +1 1d6+1 *2 Melee</p><p></p><p>Notes: </p><p></p><p>Languages: Common, Orc</p><p></p><p>Abilities: </p><p></p><p>Human Traits:</p><p>Medium: As Medium creatures, humans have no special bonuses or </p><p>penalties due to their size. </p><p>Human base land speed is 30 feet. </p><p>1 extra feat at 1st level. </p><p>4 extra skill points at 1st level and 1 extra skill point at each </p><p>additional level. </p><p></p><p>Feats: Combat Casting, Spell Penetration</p><p></p><p></p><p>Skill Points: 20 Max Ranks: 4/2</p><p>Skills Total Ranks Mod Misc</p><p>Sence Motive (cc) (wis) +5 2 +3</p><p>Concentration (con) +6 4 +2</p><p>Heal (wis) +7 4 +3</p><p>Spellcraft (int) +6 4 +2</p><p>Spot (cc) (wis) +5 2 +3 </p><p></p><p>Notes:</p><p></p><p>Equipment: Cost Weight</p><p>Club 0gp 3lb (1d6, *2)</p><p>Scale Mail 50gp 30lb (+4)</p><p>Shield, Heavy Wooden 7gp 10lb (+2)</p><p>Holy Symbol</p><p></p><p>Domains: Destruction, Fire</p><p>Domain Bonuses: </p><p></p><p>Granted Power: You gain the smite power, the supernatural ability to make </p><p>a single melee attack with a +4 bonus on attack rolls and a bonus on damage </p><p>rolls equal to your cleric level (if you hit). You must declare the smite </p><p>before making the attack. This ability is usable once per day.</p><p></p><p>Granted Power: Turn or destroy water creatures as a good cleric turns </p><p>undead. Rebuke, command, or bolster fire creatures as an evil cleric rebukes </p><p>undead. Use these abilities a total number of times per day equal to 3 + </p><p>your Charisma modifier. This granted power is a supernatural ability.</p><p></p><p>Spells:</p><p></p><p>0:</p><p>Cure Minor Wounds</p><p>Detect Magic</p><p>Read Magic</p><p></p><p>1:</p><p>Burning Hands</p><p>Cause Fear</p><p>Cure Light Wounds</p><p></p><p></p><p>Age: 28</p><p>Height: 5'11"</p><p>Weight: 180</p><p>Eyes: Green</p><p>Hair: Brown</p><p>Skin: Dark[/CODE]</p></blockquote><p></p>
[QUOTE="Zadam, post: 3662369, member: 30468"] Hello, just come back to enworld after a bit of an absence and saw this post... Sounds like fun, any chance you have a free slot? EDIT: May as well submit a character while I am here... [CODE]Name: Fenwick Smith Class: Cleric 1 Race: Human Size: M Gender: Male Alignment: LE Deity: Level: 1 XP: 0 BAB: +0 HP: 10 (1d8+2) Roll: http://invisiblecastle.com/find.py?a=show&id=1172453 Str: 12 (+1) Dex: 9 (-1) Con: 14 (+2) Int: 15 (+2) Wis: 17 (+3) Bonus spells: +1 1st, +1 2nd, +1 3rd Cha: 6 (-2) Base Armor Shld Dex Size Nat Misc Total Armor: 10 +4 +2 -1 +0 +0 +0 15 Touch: 9 Flatfooted: 16 Spell Res: None Dmg Red: None Total Base Mod Misc Fort: +4 +2 +2 -- Ref: -1 +0 -1 -- Will: +5 +2 +3 -- Notes: Weapon Attack Damage Critical Range Club +1 1d6+1 *2 Melee Notes: Languages: Common, Orc Abilities: Human Traits: Medium: As Medium creatures, humans have no special bonuses or penalties due to their size. Human base land speed is 30 feet. 1 extra feat at 1st level. 4 extra skill points at 1st level and 1 extra skill point at each additional level. Feats: Combat Casting, Spell Penetration Skill Points: 20 Max Ranks: 4/2 Skills Total Ranks Mod Misc Sence Motive (cc) (wis) +5 2 +3 Concentration (con) +6 4 +2 Heal (wis) +7 4 +3 Spellcraft (int) +6 4 +2 Spot (cc) (wis) +5 2 +3 Notes: Equipment: Cost Weight Club 0gp 3lb (1d6, *2) Scale Mail 50gp 30lb (+4) Shield, Heavy Wooden 7gp 10lb (+2) Holy Symbol Domains: Destruction, Fire Domain Bonuses: Granted Power: You gain the smite power, the supernatural ability to make a single melee attack with a +4 bonus on attack rolls and a bonus on damage rolls equal to your cleric level (if you hit). You must declare the smite before making the attack. This ability is usable once per day. Granted Power: Turn or destroy water creatures as a good cleric turns undead. Rebuke, command, or bolster fire creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability. Spells: 0: Cure Minor Wounds Detect Magic Read Magic 1: Burning Hands Cause Fear Cure Light Wounds Age: 28 Height: 5'11" Weight: 180 Eyes: Green Hair: Brown Skin: Dark[/CODE] [/QUOTE]
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