Scratched_back
First Post
Good day fellow ENWorlders!
I've just recently started a fighter in new campaign, the campaign being set in The Hordelands (Near Karatur) in the Forgotten Realms. Our starting characters we're all from a particular tribe native to the lands. The campaign in itself has a very gritty, real, logical sense about it. Everyone in the whole tribe has ranks in ride and survival (we started with the odd few free ranks) because of the nomadic lifestyle and people generally talk only out of necessity, never pleasantry.
Think, the Mongols and Genghis Kahn.
Anyway, because of this new feel (for us at least) I wanted to play a character true to the lifestyle of the game. I saw the "Knifefighter" feat in Player's guide to Faerun and my eyes lit up. In a nutshell, this feat allows you to draw light weapons as a move-action whilst in a grapple and attack with it with no penalties whilst in a grapple. I got to thinking that this could be a good way of shutting people down in combat, whilst remaining loyal to the style of the fighting in the region.
My questions:
1) I saw the weapon style feats in the Complete Warrior and thought some of them looked fantastic. With this character I'm going for the Bear Fang style. Only thing I'm concerned about is... is it worth it? Will I (in your opinion) use it frequently enough to justify all the feats spent on it? Will I just be another semi-useless fighter that works like a charm one-in-twenty sessions?
2) I got to thinking that once I have Improved Grapple (+4 to checks), then I'll have a very good grapple check (I already have 18STR and a fighter's BA.) so I'd be more and more confident to grapple anything we came across. Can I hold an action to grapple someone if for instance, they charge me? I think I can, and if so, what gets resolved first? Does his charge get a swing at me at all?
Cheers all, sorry for dragging this out!
I've just recently started a fighter in new campaign, the campaign being set in The Hordelands (Near Karatur) in the Forgotten Realms. Our starting characters we're all from a particular tribe native to the lands. The campaign in itself has a very gritty, real, logical sense about it. Everyone in the whole tribe has ranks in ride and survival (we started with the odd few free ranks) because of the nomadic lifestyle and people generally talk only out of necessity, never pleasantry.
Think, the Mongols and Genghis Kahn.
Anyway, because of this new feel (for us at least) I wanted to play a character true to the lifestyle of the game. I saw the "Knifefighter" feat in Player's guide to Faerun and my eyes lit up. In a nutshell, this feat allows you to draw light weapons as a move-action whilst in a grapple and attack with it with no penalties whilst in a grapple. I got to thinking that this could be a good way of shutting people down in combat, whilst remaining loyal to the style of the fighting in the region.
My questions:
1) I saw the weapon style feats in the Complete Warrior and thought some of them looked fantastic. With this character I'm going for the Bear Fang style. Only thing I'm concerned about is... is it worth it? Will I (in your opinion) use it frequently enough to justify all the feats spent on it? Will I just be another semi-useless fighter that works like a charm one-in-twenty sessions?
2) I got to thinking that once I have Improved Grapple (+4 to checks), then I'll have a very good grapple check (I already have 18STR and a fighter's BA.) so I'd be more and more confident to grapple anything we came across. Can I hold an action to grapple someone if for instance, they charge me? I think I can, and if so, what gets resolved first? Does his charge get a swing at me at all?
Cheers all, sorry for dragging this out!
