Camarath said:
Magical paper could be inflammable or even an approximation of paper with no real chemical structure. You can not just make these assumptions.
If you don't want to think, why not? Now, for the rest of us: can ray of frost freeze water? Can a mount summoned by the spell of the same name eat food? The spells don't say they can, so by Camarath's theory, they can't. I will assume that any property not listed in the spell is going to be covered by material properties as appropriate to setting. Hence, frost freezes, mounts eat, and paper burns.
Camarath said:
Why shouldn't a fantasy setting have silicone grease? It is a real substance and everyone is always talking about realism. Magic is not possible in the real world so I find it odd to demand that its effects function according to real world physics (or at least peoples perceptions of real world physics).
When was silicon grease invented? Does that fit your game world? It doesn't fit in mine. Consistance of the setting is important, you know.
Camarath said:
This is not true. "Burning" is an exothermic oxidation reaction and many oxidation reactions are endothermic. Also Helium cannot be made to chemically combine with oxygen by the aplication of heat and pressure.
With enough heat and preasure, you can theoretically break nearly any law of physics. But if you don't like jokes, I won't make anymore
Camarath said:
It is a legal definition of the word flammable (with a double m so it is a real word) and serves as a resonables guide for if a substance can be ignited quickly.
Almost nothing a person will ever carry is flammable. Oil is not flamable. That is a worthless definition because it doesn't add anything to the discussion. Even lantern oil isn't flammable, and if that doesn't burn at the touch of a torch this whole discussion is pointless.
By the way, if you can't stand my simple misspelling, I can switch entirely to bad 133t-eez. Would that make you go away?

Wait, you don't like jokes, nevermind.
Camarath said:
I am saying that you are making assumptions that are not backed by either in game mechanics or real world physics. Yes grease will burn but most will only ignite at temperatures greater than a normal party of adventures could mundanely apply especially in a short period of time (2 minutes at level 20). You also can not assume the nature of substances and effects created by spells beyond what the spells and supporting rules specify.
Take a can of motor oil, dump it in a pan, apply a lit blowtorch for 12 seconds. If it doesn't burn, I'll give up.
Camarath said:
It is a house rule. I have no problem with it as a house rules. But, I find it distasteful that it should be presented as normal (non-house ruled) game mechanic since it is based on supposition.
*sigh* House rules are not "grease burns". They are specific damage and lenght of burn. The fact that grease burns is the non-house rule. In any game I play, I expect the grease spell cast into a large heat source to flare.
Camarath said:
A torch will also not be able to light most greases. Larger or higher temperature fire might be able to quickly ignite grease. But with small low temperature fires, such as a torch, most greases would be very hard to ignite.
I have said this before, but thank you for agreeing.
Camarath said:
It adds new functions to the spell so should be a house rule. It is also is a very large simplification of "realism". I agree that it could be a good addition to the spell and the game but I don't think the rules as written cover it.
Because this use was not forseen, you can not do it? You don't like being creative, do you? Your mount (from the spell) can not eat grass. Your flaming sphere can not burn a rope bridge down. Hey, if that is the way you play, more power to you. For myself and others, the rules do not present every action possible, only the limits. Creative play should be encouraged, not banned.