buchw001
First Post
A wizard casts the grease spell under the feet of a monk enemy.
According to the spell the monk immediately makes a reflex saving throw against the wizards 1st level spell DC. If he fails, he immediately falls prone. If he succeeds, nothing further happens at this time.
O.K. here is the first question...
1 - When it is the monks time to act, does he need to make another reflex save before taking any actions?
In other words, let's assume the monk decides to ONLY move in this round. Does he have to make the initial reflex save to start his round BEFORE he makes the Balance check?
Question number two...
2 - If the answer to question #1 is YES, would this mean the monk must then make another reflex save if he fails his Balance check by less than 5?
Here is the spell from the SRD:
According to the spell the monk immediately makes a reflex saving throw against the wizards 1st level spell DC. If he fails, he immediately falls prone. If he succeeds, nothing further happens at this time.
O.K. here is the first question...
1 - When it is the monks time to act, does he need to make another reflex save before taking any actions?
In other words, let's assume the monk decides to ONLY move in this round. Does he have to make the initial reflex save to start his round BEFORE he makes the Balance check?
Question number two...
2 - If the answer to question #1 is YES, would this mean the monk must then make another reflex save if he fails his Balance check by less than 5?
Here is the spell from the SRD:
Grease
Conjuration (Creation)
Level: Brd 1, Sor/Wiz 1
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target or Area: One object or a 10-ft. square
Duration: 1 round/level (D)
Saving Throw: See text
Spell Resistance: No
A grease spell covers a solid surface with a layer of slippery grease. Any creature in the area when the spell is cast must make a successful Reflex save or fall. This save is repeated on your turn each round that the creature remains within the area. A creature can walk within or through the area of grease at half normal speed with a DC 10 Balance check. Failure means it can’t move that round (and must then make a Reflex save or fall), while failure by 5 or more means it falls (see the Balance skill for details).
The spell can also be used to create a greasy coating on an item. Material objects not in use are always affected by this spell, while an object wielded or employed by a creature receives a Reflex saving throw to avoid the effect. If the initial saving throw fails, the creature immediately drops the item. A saving throw must be made in each round that the creature attempts to pick up or use the greased item. A creature wearing greased armor or clothing gains a +10 circumstance bonus on Escape Artist checks and on grapple checks made to resist or escape a grapple or to escape a pin.
Material Component: A bit of pork rind or butter.