occam
Hero
What would it do to the math if you required that both sixers on the greatsword be either one or two for the reroll?
On 4/36 of the damage rolls, you'd replace the combined roll with another that averaged 7 points. On 16/36 of the rolls (1 or 2 on one die, 3-6 on the other), you'd have an average of 6 points (1.5+4.5). And on the remaining 16/36 of the rolls (3-6 on both dice), you'd have an average of 9 points (4.5+4.5). So:
(4*7 + 16*6 + 16*9)/36 = 7.44 points of damage on average
A boost of 0.44 points of damage. That makes for a pretty sucky ability.